Kow rips
Die evils!
275H 69V 10496074X 2855C Mem:14 Exits:NSD> c 'h m' kow Constantine tells your group '14 mvs' 275H 69V 10496074X 2855C Mem:14 Exits:NSD> Droganis flies south. Cantor flies south. Constantine flies south. __YOU__follow Droganis south. The Upper Valley Kow Bell, Clanging Victory of the Blood Sea Pirates is standing here. (flying) 275H 67V 10496074X 2855C Mem:14 Exits:NSD> Droganis slowly fades into existence. Droganis crashes into Kow in a thundering collision, knocking him to the ground! 275H 67V 10496074X 2855C Mem:14 Exits:NSD> c 'h m' kow __YOU__utter the words, 'hold monster' 275H 67V 10496074X 2855C Mem:18 Exits:NSD> Constantine focuses harshly on Kow and utters the words, 'hold person'. 275H 67V 10496074X 2855C Mem:18 Exits:NSD> Droganis smites Kow extremely hard. Kow massacres Droganis with his crush. Kow smites Droganis extremely hard. 275H 67V 10496074X 2855C Mem:18 Exits:NSD> c 'h m' kow __YOU__utter the words, 'hold monster' 275H 67V 10496074X 2855C Mem:22 Exits:NSD> Constantine focuses harshly on Kow and utters the words, 'hold person'. 275H 67V 10496074X 2855C Mem:22 Exits:NSD> Droganis smites Kow extremely hard. Kow massacres Droganis with his crush. Kow smites Droganis extremely hard. 275H 67V 10496074X 2855C Mem:22 Exits:NSD> c 'l b' kow Kow steps aside as Droganis attempts a bash, stumbles, and falls flat on his face. 275H 67V 10496074X 2855C Mem:22 Exits:NSD> __YOU__can't remember how to cast that spell! 275H 67V 10496074X 2855C Mem:22 Exits:NSD> __YOU__utter the words, 'lightning bolt' The lightning bolt hits Kow with full impact. 275H 67V 10496074X 2855C Mem:24 Exits:NSD> c 'l b' kow Constantine focuses harshly on Kow and utters the words, 'force bolt'. Constantine slowly fades into existence. The sound of bones cracking echoes as Constantine's force bolt slams into Kow. 275H 67V 10496074X 2855C Mem:24 Exits:NSD> Droganis massacres Kow with his smite. Kow annihilates Droganis with his crush. Kow annihilates Droganis with his smite. 275H 67V 10496074X 2855C Mem:24 Exits:NSD> __YOU__utter the words, 'lightning bolt' The lightning bolt hits Kow with full impact. 275H 67V 10496074X 2855C Mem:26 Exits:NSD> c 'l b' kow Droganis massacres Kow with his smite. Kow massacres Droganis with his crush. Kow annihilates Droganis with his smite. Constantine focuses harshly on Kow and utters the words, 'force bolt'. The sound of bones cracking echoes as Constantine's force bolt slams into Kow. 275H 67V 10496074X 2855C Mem:26 Exits:NSD> Droganis tells your group 'hold him' 275H 67V 10496074X 2855C Mem:26 Exits:NSD> __YOU__utter the words, 'lightning bolt' The lightning bolt hits Kow with full impact. 275H 67V 10496074X 2855C Mem:28 Exits:NSD> c 'l b' kow Droganis stands up. 275H 67V 10496074X 2855C Mem:28 Exits:NSD> Droganis crashes into Kow in a thundering collision, knocking him to the ground! 275H 67V 10496074X 2855C Mem:28 Exits:NSD> Droganis massacres Kow with his smite. Kow massacres Droganis with his crush. Kow massacres Droganis with his smite. 275H 67V 10496074X 2855C Mem:28 Exits:NSD> Constantine focuses harshly on Kow and utters the words, 'force bolt'. The sound of bones cracking echoes as Constantine's force bolt slams into Kow. 275H 67V 10496074X 2855C Mem:28 Exits:NSD> __YOU__utter the words, 'lightning bolt' The lightning bolt hits Kow with full impact. 275H 67V 10496074X 2855C Mem:30 Exits:NSD> g all kow Droganis smites Kow extremely hard. Kow massacres Droganis with his crush. Kow massacres Droganis with his smite. 275H 67V 10496074X 2855C Mem:30 Exits:NSD> watch kow Constantine focuses harshly on Kow and utters the words, 'lightning bolt'. Kow receives the full blast of a lightning bolt from Constantine ... and is no more. __YOU__receive 0 experience. [ACTION: exam corpse;g all.coins corpse] exam corpse g all.coins corpse Kow is dead! R.I.P. 275H 67V 10496074X 2855C Mem:30 Exits:NSD> c 'l b' kow The death cry of Kow echoes from somewhere nearby... __YOU__get a skull flail from the corpse of Kow. __YOU__get a giant's hammer from the corpse of Kow. __YOU__get a wrist buckler from the corpse of Kow. __YOU__get a black leather belt with dangling bones from the corpse of Kow. __YOU__get a pair of flaming phaethon wings from the corpse of Kow. __YOU__get gleaming scaled armbands from the corpse of Kow. __YOU__get a pair of heavily scratched gauntlets from the corpse of Kow. __YOU__get a pair of bloody, black boots from the corpse of Kow. __YOU__get a pair of unfinished mithril legplates from the corpse of Kow. __YOU__get a pair of sharpened steel horns from the corpse of Kow. __YOU__get a suit of gold dragonscale battle armor from the corpse of Kow. __YOU__get a thick purple cloak with a silver draconian brooch from the corpse of Kow. __YOU__get an ancient medallion from the corpse of Kow. __YOU__get the ring of the forge from the corpse of Kow. __YOU__get the ring of the forge from the corpse of Kow. __YOU__get a very large pile of coins from the corpse of Kow. There were 5521 coins. __YOU__get a large first-aid kit from the corpse of Kow. __YOU__get a putrid potion from the corpse of Kow. __YOU__get a putrid potion from the corpse of Kow. __YOU__get a putrid potion from the corpse of Kow. __YOU__get a putrid potion from the corpse of Kow. __YOU__get a putrid potion from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. __YOU__get a small brown bottle from the corpse of Kow. Bottle : __YOU__can't carry that many items. Shield : __YOU__can't carry that many items. Scroll : __YOU__can't carry that many items. Scroll : __YOU__can't carry that many items. Scroll : __YOU__can't carry that many items. Scroll : __YOU__can't carry that many items. Ration : __YOU__can't carry that many items. Ration : __YOU__can't carry that many items. Ration : __YOU__can't carry that many items. Chest : __YOU__can't carry that many items. Barrel : __YOU__can't carry that many items. 275H 67V 10496074X 8376C Mem:30 Exits:NSD> They don't seem to be here. 275H 67V 10496074X 8376C Mem:30 Exits:NSD> It's a pretty ghastly sight! Searching through the remains, _ _YOU__find: corpse (here) : a small brown bottle a black shield of Lemish a glowing scroll of recall..it glows dimly [4] an iron ration [3] an enchanted chest..it glows dimly an enchanted barrel..it glows dimly
68 comments
haha, just noticed killer barrel in inventory *tut* :p
P.S.: He was ld in that log - *hooray* for you guys, great skills. Obviously needed to post this piece of shit log.
Q.
Q.
Back in the day before Arctic's pbase got brutally raped (by the slew of better games) into the small number we have today, people zoned with whomever, whenever, and clan never really cared. Over the past years people have become much more paranoid and now kill anything and everything they see in a group with an enemy. The end result is you either have people grouping with neutrals and running medicore zones 90% of the time, or people join/form a clan, and run semi decent stuff until someone else wardecs them for the shinies, or you get bored/hunted and forced to join a clan, or just quit for awhile or for good.
Clans being less highlight horny will probably never happen, and the result will be people having to join clans and flat out avoid grouping with chunks of the playerbase, limited what they can do, boring the shit out of them and making the number of players get smaller and smaller.
There's going to be alot of pissed off newbies if that Arctic zMUD button sees heavy use once its added.
well i dont know what mud you were playing, but i also started playing around that time, and i remember seeing wild and bsp letting their soloers group with each other without the fear of getting ambushed. and if an accident did occur where the "enemy" char got killed while grouped, the eq was returned and even tho 1x didnt mean anything, exp was regained for them
-Xerxes
Maybe people just didn't like you? I never got any heat for years while grouping with BSP/Wild/Renshai/Whatever, and for awhile I grouped with Tom(Tubbs) almost daily and never god any shit from people for it. Clans might've kept an eye on people but it sure as hell wasn't today's:
"Ok he was in the room with BSP/Wild/RGB, he must be BSP/Wild/RGB"
edit: I started in mid august of 98, just so you know.
Malth Manu Malth, I dunno where have you got weed as good as this - "people zoned with whomever, whenever, and clan never really cared", but when I started playing in 1997, highlighting by association (grouping with, chatting to, etc) has been in place, already.
Maybe people just didn't like you? I never got any heat for years while grouping with BSP/Wild/Renshai/Whatever, and for awhile I grouped with Tom(Tubbs) almost daily and never god any shit from people for it. Clans might've kept an eye on people but it sure as hell wasn't today's:
"Ok he was in the room with BSP/Wild/RGB, he must be BSP/Wild/RGB"
edit: I started in mid august of 98, just so you know. "
It's still not that way. . . It takes a lot to become a highlight . . . Only 1 or 2 people in BSP are any more highlight happy then the rest (and they don't get to make clan highlights)
it's all rgb fault so!
It doesn't take much to get highlighted. Last wipe when Mavlad attacked me it was the day I had come back froma break and I had run 1, maybe 2 zones with rgb/garbage.
RGB this wipe likes to highlight after 2 or more groupings with BSP.
Funny how clans never seem to mind when you group and help their 'unknowns', though. ;)
Manu- As far as highlighting for grouping with another clan goes, the past was a kindergarden compared to the present. I'd take the increased randomers of the past in exchange for the less-nutty highlighting we have today. Was alot easier to deal with some mid-level idiot than restrict yourself from zoning with a larger portion of the MUD. Any guilt by association came much less often then than now. I remember killing some renshai my 1st wipe because people in my group were saying how it was a randomer, so I agreed to help kill it. After I died a quick death 10 minutes after we killed it, everything was sorted, and they even got me a new enchanted solamnic 2 hander so I could regain lvl 17 or whatever the hell I delvled from. This wipe, a newbie who helps kill some clanned person is going to be hunted with extreme prejudice and probably end up quitting.
Like I said before. That zMUD button is going to create alot of pissed of new(and then about 10 seconds later former) Arctic players.
Btw Mavlad should post the log of him killing me, its great stuff :(
Check this out: It's the intro to the Simpsons, done with real life actors.
http://www.ebaumsworld.com/videos/real-life-simpsons-intro.html
As to highlighting by association, ambushes and traps, props go to Kimmo who revolutionized Arctic pk with, erm, scientific approach. I would say he reached major influence at about 5th wipe.
I agree with Shesh, its all the finns fault!
I've found myself ceasing my highlighting for several weeks at a time simply because it was too much to keep up with when my enemy would group so many people. The problem is now all it does is get that neutral pk'd then they join the enemy, simply justifying the killing from the beginning.
Would it be too far fetched for there to be a non_grouping of neutrals for warring clans to keep the innocent ones out of it? Especially since most 'clans' on arctic should have enough players to do whatever they want without adding neutrals. If not, I only see this as a problem that will continue to tilt the game so to speak.
Q.
Alluran
Imms helped with pzapping active players to.
I can only say that we, BSP, only group neutrals because you, Outlaws, made the majority of our clan quit out of boredom from lack of pk on this pk mud.
</quote>
You could always have split in half and fought each other. The sprawling mass that is bsp is the reason you have noone to fight in normal battles.
I guess it's always easier to blame other ppl, than seeing your own faults.
I dont see how it's our problem that you guys are bored.
I can only say that we, Outlaws, never grouped neutrals. "Highlight by association" being one of the reasons.
Posted: 2006-03-12 00:09:26
Tajs msg #2
I thought you knew as well as I, that we moved to WoW ....euro server - Balnazzar, horde - come get us! >:)
I dont see how it's our problem that you guys are bored.
Posted: 2006-03-12 05:49:41
So I guess it's easy to not group neutrals if you quit playing eh?
Contrary to the propaganda, you don't have to find a reason to hate somebody you're pkilling. As an answer why not just go with the numbers you have instead of constantly recruiting? Instead of saying you dont have enough #s to zone so you shout....why not try to do the zones with whatever numbers you have at the time?
If your fun is predicated on fighting only people you hate, then you're probably never gonna have fun here. I personally like fighting you guys but the biggest thing I've hated over the years is how your #s have been. Not to be read as a complaint, just my personal issue. Anyways, those people that want to pk can still do so if they really wanted to. You guys have enough people to spread around I'm sure.
....That Really did HURT!
Q.
mavlad tajs, just imagine what our numbers will be at the start of the next wipe when everyone comes to play
Posted: 2006-03-12 08:15:04 "
____________________
Don't be so sure that people will be back next wipe.
I'm not 100% sure I am going to.. Not that I'm bored of
it, but i got too much shit to do IRL. Atm anyways..
Henke
How can neutrals know who are in BSP when I, as an "enemy" of BSP doesnt know who is in your clan anymore.
I guess this concept applies to other clans but to a lesser extent.
Leaving neutrals out of clan wars will do Arctic good. I know Outlaws tried and mostly suceeded with this concept and we will try next wipe too.
About outlaws never "zoning with neutrals" is really hard to believe.. if the outlaw core always had that philosophy and never zoned with neutrals even when they was in bsp thats not true! i've zoned with mika and the finncrew quite a few before i joined my current clan. I must say it was really fun.. specially because of Phred's intervention opening hatch of youknowwhat and accidentally dt'ing Myttwo :) Oh and Jeppe and Andreas were neutral once before joining no?
P.S.: yes yes, im not saying we're the only ones that zone efficiently, just saying that any clan zones better in average than random people forming a group through chat channel.
Funny enough that the ppl who bring up the number issue is yourself and dont tell me you offer spots in zoning groups for the benefit of the neutrals!!! that just cracks me up haha
Outlaws didnt group anyone else because from my understanding Outlaws are all just a bunch of friends and if they werent a friend they wouldnt be zoning with them. Jeppe was a friend of an Outlaw.
I did do a few zones with Outlaws before I joined BSP too but I think we were the exception rather than the rule.
Funny enough that the ppl who bring up the number issue is yourself and dont tell me you offer spots in zoning groups for the benefit of the neutrals!!! that just cracks me up haha
Doesn't matter if they're doing it to benefit the neutral. The fact is for neutrals, it gives us a group to work with that is alot better run than the random assortment of people normally thrown together. Its also a way of running better zones than normal (I don't recall the last time I did frosty with neutrals(last wipe test scouts excluded), or even storms, without something going horribly wrong.
The way highlighting goes these days you'd think the MUD had an excess of players. Right now, you have clans, and neutrals. As long as those neutrals aren't highlighted, they'll group with anyone. Once they get highlighted, they're going to probably end up grouping with everyone except the people who highlighted them, thus hurting the ability to use neutrals to fill zoning groups by said clan.
As for whining about numbers, I apologize if it sounded that way. I was just attempting to give reason as to why it makes it harder to fight you. Grouping neutrals is fine, but when I see a group led by an opposing clan, consisting of mostly previously highlighted enemies, sprinkled with 1 or 2 chars I dont recognize, I do what most of us do, I highlight them. Sucks, but its what probably will happen until somebody can come up with a solution. Any suggestions? No bullshit...
How else could an "evolutioned" neutral guy join a clan? Real life friendship all over the world? How did first arctic clans get founded... just by playing, chatting, having fun together and enjoying this game.
Well we always had such problems with numbers, but that never was a reason to group some neutrals, because we understand, once you groupped with us, you will be hunted by our enemy and we dont really want such action against neutrals.
So we dont play much and have fun on our IRC instead of MUD :)
the rest: why dont you all just form a big clan since all you seem to do is hug trees and dance?
mud: im not playing it because i simply got bored of it, after i-dont-want-to-know how many years
none forced finns to abuse anger and got themselves deleted after we had tons fun at the battles at w from kalaman and que kul. we didn't have stun and much more numbers by that time.
daniil: keep having fun of chatting in irc, i prefer to play.
Perhaps the more important question is: Would clans be agreeable to this?
If nothing else, look at it this way. Allowing neutrals to group whomever, and looking PAST the fact that they're probably helping your enemies eq/rank/etc benefits those of you who want more pk in the long run. You end up with more neutrals who get better at the game, and maybe form their own clan or join enemy side. End result? Maybe a bigger chance to have more enemies to have fun fights with, and not only small skirmishes rarely.
Edited: Ficksed my sppeling.
Because I cant understand what you can do 15 hours every day :))))))))))))
edit: I'm sure they wouldn't trust us to do it either.
Daniil Mavlad: I Think you mean Masturbate instead of "play" in MUD :)
Because I cant understand what you can do 15 hours every day :))))))))))))
Posted: 2006-03-14 01:04:56
haha so true
The main problem with the arctic player base is that exploring is dead. "Clan leaders" can lead basically every zone on the mud quickly and efficiently, and any new player who wishes to learn and explore will find it almost impossible unless he tries to form his own clan, which is also near impossible due to the lack of new players in the first place.
However, warring clans grouping neutrals and shouting on the mud "please come join us" are both situations that can easily be exploited by their enemies, particularly so this wipe due to the ease of leveling a character to 30, as I am currently proving.
You only discovered my first infiltration attempt I am sorry to inform you, I currently have 2 seperate identities in your clan and I'm next in line for tent and stun. Thanks!
PS: Shells rule.
So you guys ended up in WoW as well... not suprised. Fun game for quite long, recently started a break though. Guild management were jerks about attendance %'s so it started feeling more like going to work just to stay in guild.
Too bad we didn't all end up the same server!
Since my switch from Arctioc to WoW I haven't missed arctic a single day besides missing the great people I have met here (Wheeeee!)...