> Arctic MUD PK Logs

Boring log don't read

Tomanacoco makes a strange sound but is suddenly very silent.

Undated · Submitted by Rich_E · POV: Juni · 126 views · ★ Score +2.1 · 8 votes
415H 135V 11099725X 0.00% 358C Exits:W> ******** Tick in 5 ********

Tomanacoco appears before you in a puff of smoke.

415H 135V 11099725X 0.00% 358C Exits:W> lo window
You do not see that here.

415H 135V 11099725X 0.00% 358C Exits:W> lo
Room of Wine
    Like the towers of a faerie city, boxes and crates rise towards the
ceiling in the thinnest of shadows. Before your eyes these ghostly pillars
seems to dance and sway, merging with each other in the dark. A window in
the eastern wall lets in fragments of light, the tiny pale slivers flashing
across the wood. Amongst the maze of supplies rats run, their squeaks
piercing the heavy air like that of a banshee upon a joyous occasion. Above
you, stamping across the wooden floor, something moves about. The only exit
is to the west, through the door and into the hallway.
A dusty cask of wine sits here.
Tomanacoco the Male Human is standing here.
. . . has a tough exterior.

415H 135V 11099725X 0.00% 358C Exits:W> y
Yell? Yes! Fine! Yell we must, but WHAT??

415H 135V 11099725X 0.00% 358C Exits:W>
Tomanacoco looks at you.

415H 135V 11099725X 0.00% 358C Exits:W>
Tomanacoco utters some strange words.
Tomanacoco motions with his hand and conjures a hovering ball of light.

415H 135V 11099725X 0.00% 358C Exits:W> lo
Room of Wine
    Like the towers of a faerie city, boxes and crates rise towards the
ceiling in the thinnest of shadows. Before your eyes these ghostly pillars
seems to dance and sway, merging with each other in the dark. A window in
the eastern wall lets in fragments of light, the tiny pale slivers flashing
across the wood. Amongst the maze of supplies rats run, their squeaks
piercing the heavy air like that of a banshee upon a joyous occasion. Above
you, stamping across the wooden floor, something moves about. The only exit
is to the west, through the door and into the hallway.
A dusty cask of wine sits here.
Tomanacoco the Male Human is standing here.
. . . is followed by a hovering ball of light.

415H 135V 11099725X 0.00% 358C Exits:W>
Tomanacoco looks at you.

415H 135V 11099725X 0.00% 358C Exits:W>
Tomanacoco focuses harshly on you and utters some strange words.
You are caught in some of Tomanacoco's acid!

371H 135V 11099725X 0.00% 358C [Juni:Good] [Tomanacoco:Fair] Exits:W>
Tomanacoco misses you with his drain.
You pierce Tomanacoco extremely hard.
You pierce Tomanacoco hard.

371H 135V 11099725X 0.00% 358C [Juni:Good] [Tomanacoco:Fair] Exits:W> back tomanacoco
You can't do that while fighting.

371H 135V 11099725X 0.00% 358C [Juni:Good] [Tomanacoco:Fair] Exits:W> fle
You flee head over heels.
sneak
Hallway of The Satyr
    From under the thin doors that line this hallway, slim wafers of light
slide across the rough wooden floor and about your feet. Looking up, the
rafters remain hidden in the darkness, and the chirping of rats can be
heard as they travel above you. Southwards, past several doors, the passage
ends at a rotting staircase. The broken stairs lead up through a trapdoor
that has been set into the damp and rotting ceiling. There are doors to
both the west and east.
A large black wolf prowls nervously back and forth.
A great ogre soldier stomps noisily through the city streets.
A large black wolf prowls nervously back and forth.
A great ogre soldier stomps noisily through the city streets.
You move aside quickly as a giant black wolf attacks!

371H 134V 11099725X 0.00% 358C [Juni:Good] [a giant black wolf:Perfect] Exits:NEWU>
A giant black wolf misses you with its bite.

371H 134V 11099725X 0.00% 358C [Juni:Good] [a giant black wolf:Perfect] Exits:NEWU> e
You can't do that while fighting.

371H 134V 11099725X 0.00% 358C [Juni:Good] [a giant black wolf:Perfect] Exits:NEWU> You can't do that while fighting.

371H 134V 11099725X 0.00% 358C [Juni:Good] [a giant black wolf:Perfect] Exits:NEWU> fle
You flee head over heels.
sneak
A Small Room
    A tied bundle of blankets has been pushed into a dusty corner, its
green material covered with pieces of grass and dried mud. On a small stool
set near the bedroll, a short candle droops to one side, its charred wick
burnt to but the tiniest of stubs. Opposite of this, a pile of broken wood
and other trash has been collected together in order that the floor might
be somewhat clean. A door in the east wall leads out into the hallway.
A draconian soldier lies curled into a corner, snoring loudly.

371H 133V 11099725X 0.00% 358C Exits:E> You begin moving quietly.

371H 133V 11099725X 0.00% 358C Exits:E> e
e
Hallway of The Satyr
    From under the thin doors that line this hallway, slim wafers of light
slide across the rough wooden floor and about your feet. Looking up, the
rafters remain hidden in the darkness, and the chirping of rats can be
heard as they travel above you. Southwards, past several doors, the passage
ends at a rotting staircase. The broken stairs lead up through a trapdoor
that has been set into the damp and rotting ceiling. There are doors to
both the west and east.
A large black wolf prowls nervously back and forth.
A great ogre soldier stomps noisily through the city streets.

371H 132V 11099725X 0.00% 358C Exits:NEWU> Room of Wine
    Like the towers of a faerie city, boxes and crates rise towards the
ceiling in the thinnest of shadows. Before your eyes these ghostly pillars
seems to dance and sway, merging with each other in the dark. A window in
the eastern wall lets in fragments of light, the tiny pale slivers flashing
across the wood. Amongst the maze of supplies rats run, their squeaks
piercing the heavy air like that of a banshee upon a joyous occasion. Above
you, stamping across the wooden floor, something moves about. The only exit
is to the west, through the door and into the hallway.
A dusty cask of wine sits here.
Tomanacoco the Male Human is standing here.
. . . is followed by a hovering ball of light.

371H 131V 11099725X 0.00% 358C Exits:W> back tomanacoco

Tomanacoco focuses harshly on you and utters some strange words.
You are caught in some of Tomanacoco's acid!

325H 131V 11099725X 0.00% 358C [Juni:Fair] [Tomanacoco:Fair] Exits:W> You can't do that while fighting.

325H 131V 11099725X 0.00% 358C [Juni:Fair] [Tomanacoco:Fair] Exits:W>
Tomanacoco misses you with his drain.
You pierce Tomanacoco extremely hard.
You pierce Tomanacoco hard.

325H 131V 11099725X 0.00% 358C [Juni:Fair] [Tomanacoco:Bad] Exits:W> fle
You flee head over heels.
sneak
Hallway of The Satyr
    From under the thin doors that line this hallway, slim wafers of light
slide across the rough wooden floor and about your feet. Looking up, the
rafters remain hidden in the darkness, and the chirping of rats can be
heard as they travel above you. Southwards, past several doors, the passage
ends at a rotting staircase. The broken stairs lead up through a trapdoor
that has been set into the damp and rotting ceiling. There are doors to
both the west and east.
A large black wolf prowls nervously back and forth.
A great ogre soldier stomps noisily through the city streets.

325H 130V 11099725X 0.00% 358C Exits:NEWU> You begin moving quietly.

325H 130V 11099725X 0.00% 358C Exits:NEWU> e
Room of Wine
    Like the towers of a faerie city, boxes and crates rise towards the
ceiling in the thinnest of shadows. Before your eyes these ghostly pillars
seems to dance and sway, merging with each other in the dark. A window in
the eastern wall lets in fragments of light, the tiny pale slivers flashing
across the wood. Amongst the maze of supplies rats run, their squeaks
piercing the heavy air like that of a banshee upon a joyous occasion. Above
you, stamping across the wooden floor, something moves about. The only exit
is to the west, through the door and into the hallway.
A dusty cask of wine sits here.
Tomanacoco the Male Human is standing here.
. . . has a tough exterior.

325H 129V 11099725X 0.00% 358C Exits:W> back tomanacoco
Tomanacoco makes a strange sound but is suddenly very silent, as you place a black saw-toothed dagger in his back.
You receive 0 experience.
Tomanacoco is dead! R.I.P.

325H 129V 11099725X 0.00% 358C [Tomanacoco:Dying] Exits:W>
The death cry of Tomanacoco echoes from somewhere nearby...
get all.coins corpse
look in corpse

325H 129V 11099725X 0.00% 358C Exits:W> You get a very large pile of coins from the corpse of Tomanacoco.
There were 3631 coins.

325H 129V 11099725X 0.00% 3989C Exits:W> corpse (here) :
a thick black wand
a pair of leather sleeves
a pair of wolf's hide gloves
a pair of leather boots
a purple silk robe..it glows dimly
the cape of the mystics
a string of illusionist's beads..it hums softly
a red satin armguard (invisible)..it glows dimly
a purple silk robe..it glows dimly
a shiny red apple [2]
a glowing scroll of recall..it glows dimly [2]
a large waterskin
a small wooden chest
a waterskin [2]

2 comments

  1. Rich_E · 3 Feb 2009
    It's too bad that I have to wait for this freak to aggro me, or I risk being flagged for 30min having to run around the mud on a thief (good luck) while I'm getting hunted by a druid/basher combo.

    Should relocate flag you like clairvoyance does?
  2. drdactyl · 3 Feb 2009
    Yeah Tomanacoco flag fishes.

    Relocate should probably flag in certain circumstances.

    You should probably invest some time finding some good rooms to camp out flags since those kind of changes probably aren't coming.