> Arctic MUD PK Logs

Bad Luck, Fair Play

RQ assists Wilds in smoking us on a frequent basis, good to return the favor.

27 Mar 2011 · Submitted by reed23 · POV: Winnemucca · 888 views · ★ Score +2.7 · 12 votes
The Entrance to the Halls of Rage Quitters

    Stone tiles mark this section of the stronghold as impressively sturdy.
The beautiful rhomboid geometry seen in each tile is distinctive of the
finest dwarven masonry. From years of use, each tile has taken on a
polished sheen to make any homeowner proud. The oak walls on the hallway
are kept clean by a variety of custodians, and the ceiling is high with
a classic skylight window, which at the right time of day can let in a
fair share of sun.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here. (flying)

407H 111V 2217405X 74.05% 0C Exits:NS> sca
Looking north:
You see nothing special.
Classic, Kickin' it Old School is standing here. (flying)
. . . is outlined by a pinkish flame.
<RQ> Shantanu Pashankar is standing here.
The stronghold's innkeeper is standing here, giving you a suspicious look.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

407H 111V 2217405X 74.05% 0C Exits:NS>
Taivo appears in the middle of the room.

407H 111V 2217405X 74.05% 0C Exits:NS> s
Arconna flies in from the north.
The corpse of the elite dwarven guard flies in from the north.
The corpse of a raven-haired armoured guard flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The demon Glabrezu arrives from the north.
Atticus flies in from the north.
A Frosty Path Through Twendle
    This grassy path, etched in deep, white frost, winds its way through
several huts. Though populated, this village is strikingly quiet and the
barbaric humans that pass you seem apprehensive. Smoke drifts lazily by,
carrying with it the smell of roasting lion meat. Nestled near the
Khalkists to the north, this village would be in a very precarious position
in the event of an avalanche.
A wooden sign has been hammered into the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here. (flying)

407H 110V 2217405X 74.05% 0C Exits:NESW>
Arconna flies north.

407H 110V 2217405X 74.05% 0C Exits:NESW> n
rThe corpse of the elite dwarven guard flies in from the south.
The corpse of a raven-haired armoured guard flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The demon Glabrezu arrives from the south.
Atticus flies in from the south.
The Entrance to the Halls of Rage Quitters
    Stone tiles mark this section of the stronghold as impressively sturdy.
The beautiful rhomboid geometry seen in each tile is distinctive of the
finest dwarven masonry. From years of use, each tile has taken on a
polished sheen to make any homeowner proud. The oak walls on the hallway
are kept clean by a variety of custodians, and the ceiling is high with
a classic skylight window, which at the right time of day can let in a
fair share of sun.
You notice some bloody footprints on the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here, fighting Taivo. (flying)
<RQ> Taivo the Male Minotaur is sitting here, fighting Arconna. (flying)

407H 109V 2217405X 74.05% 0C Exits:NS> r
The corpse of a patrolling knight of the Rose obliterates Taivo with his hit.
The corpse of a patrolling knight of the Rose obliterates Taivo with his hit.
The corpse of a raven-haired armoured guard massacres Taivo with her crush.
The corpse of the elite dwarven guard annihilates Taivo with his cleave.
You issue the order 'assist arconna'.

407H 109V 2217405X 74.05% 0C Exits:NS> The demon Glabrezu misses Taivo with its claw.

407H 109V 2217405X 74.05% 0C Exits:NS>
The demon Glabrezu claws Taivo hard.
The corpse of the elite dwarven guard annihilates Taivo with his cleave.
The corpse of the elite dwarven guard annihilates Taivo with his pierce.
The corpse of a raven-haired armoured guard massacres Taivo with her crush.
The corpse of a raven-haired armoured guard pierces Taivo hard.
The corpse of a patrolling knight of the Rose annihilates Taivo with his hit.
The corpse of a patrolling knight of the Rose massacres Taivo with his pierce.
The corpse of a patrolling knight of the Rose obliterates Taivo with his hit.
The corpse of a patrolling knight of the Rose annihilates Taivo with his pierce.
You receive 0 experience.
Taivo is dead! R.I.P.
The death cry of Taivo echoes from somewhere nearby...

407H 109V 2217405X 74.05% 0C Exits:NS> get all corpse
You get a mithril rapier from the corpse of Taivo.
You get an emerald encrusted bracer from the corpse of Taivo.
You get a triangular spiked buckler from the corpse of Taivo.
You get a gleaming silver scabbard from the corpse of Taivo.
You get an embroidered black wool cloak from the corpse of Taivo.
You get the shield of the black rose from the corpse of Taivo.
You get a set of pitch black vambraces from the corpse of Taivo.
You get a pair of ice cold gauntlets from the corpse of Taivo.
You get a pair of black, steel-plated boots from the corpse of Taivo.
You get a minotaur battle kilt from the corpse of Taivo.
You get the skull of Cyan Bloodbane from the corpse of Taivo.
You get a battle suit covered in black polished spikes from the corpse of Taivo.
You get a shimmering silver cape from the corpse of Taivo.
You get a diamond inlaid choker from the corpse of Taivo.
You get a ring of protection from the corpse of Taivo.
You get a dragon bone ring from the corpse of Taivo.
You get a large pile of coins from the corpse of Taivo.
There were 311 coins.
You get a light-bending prism from the corpse of Taivo.
You get a mithril main-gauche from the corpse of Taivo.
Can : You can't carry that much weight.
Chest : You can't carry that much weight.

407H 109V 2217405X 74.05% 311C Exits:NS> !
Can : You can't carry that much weight.
Chest : You can't carry that much weight.

407H 109V 2217405X 74.05% 311C Exits:NS>
Arconna gets a magical watering can from the corpse of Taivo.
Arconna gets a green marble chest from the corpse of Taivo.

407H 109V 2217405X 74.05% 311C Exits:NS>
Classic flies in from the north.

407H 109V 2217405X 74.05% 311C Exits:NS>
Classic flies north.

407H 109V 2217405X 74.05% 311C Exits:NS>
Arconna flies south.

407H 109V 2217405X 74.05% 311C Exits:NS> s
The corpse of the elite dwarven guard flies in from the north.
The corpse of a raven-haired armoured guard flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The demon Glabrezu arrives from the north.
Atticus flies in from the north.
A Frosty Path Through Twendle
    This grassy path, etched in deep, white frost, winds its way through
several huts. Though populated, this village is strikingly quiet and the
barbaric humans that pass you seem apprehensive. Smoke drifts lazily by,
carrying with it the smell of roasting lion meat. Nestled near the
Khalkists to the north, this village would be in a very precarious position
in the event of an avalanche.
A wooden sign has been hammered into the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here. (flying)

407H 108V 2217405X 74.05% 311C Exits:NESW>
Arconna flies north.

407H 108V 2217405X 74.05% 311C Exits:NESW> n
The corpse of the elite dwarven guard flies in from the south.
The corpse of a raven-haired armoured guard flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The demon Glabrezu arrives from the south.
Atticus flies in from the south.
The Entrance to the Halls of Rage Quitters
    Stone tiles mark this section of the stronghold as impressively sturdy.
The beautiful rhomboid geometry seen in each tile is distinctive of the
finest dwarven masonry. From years of use, each tile has taken on a
polished sheen to make any homeowner proud. The oak walls on the hallway
are kept clean by a variety of custodians, and the ceiling is high with
a classic skylight window, which at the right time of day can let in a
fair share of sun.
You notice some bloody footprints on the ground.
The corpse of Taivo is lying here.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)

407H 136V 2217405X 74.05% 311C Exits:NS> n
The corpse of the elite dwarven guard flies in from the south.
The corpse of a raven-haired armoured guard flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The demon Glabrezu arrives from the south.
Atticus flies in from the south.
The Halls of Rage Quitters
    The stench of sweat and grime hits you like a charging remorhaz as
you enter the room. Not surprising, given how active your clan has been
lately. It seems like they have single handedly rid Krynn of the last of
the dragons and pulled down all the strongholds of the greatest lords and
leaders. Yet somehow more pop up each day and your Clan fights on to
bring order and domination to the world. The bright fireplace warms the
room and provides the light for you to see your way to the bar and check
in desk. Several waiters and waitresses bustle too and fro, bringing the
much needed ale and sustenance to the worn out heroes. A bell hop stands
by the check in desk, ready to stow your gear. The concierge stands by,
ready to collect your Clan contribution before you head upstairs to your
room and rest.
You notice some bloody footprints on the ground.
A faint blue aura radiates from the walls.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<RQ> Taivo the Male Minotaur is resting here.
<RQ> Nuro the Male Hill Dwarf is standing here. (flying)
<RQ> Shantanu Pashankar is standing here.
The stronghold's innkeeper is standing here, giving you a suspicious look.

407H 135V 2217405X 74.05% 311C Exits:NESWD> n
rThe corpse of the elite dwarven guard flies in from the south.
The corpse of a raven-haired armoured guard flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The demon Glabrezu arrives from the south.
Atticus flies in from the south.
The Halls of Rage Quitters
    Vibrant red flames have been ignited from the small sconces lit on the
sides of the sturdy oak walls in this region of the stronghold. The flames
are not the result of a standard fire, but instead a strange chemical,
possibly the product of the Deep Mine pyromancer's guild. This hall seems
well travelled by the feet of adventurers, as scuff marks and divets mar
the once perfectly smooth wooden floor. While it appears that janitors
regularly make tours through the hall to keep it clean, some marks will
last forever.
You notice some bloody footprints on the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)

407H 134V 2217405X 74.05% 311C Exits:NS> r
You issue the order 'assist arconna'.

407H 134V 2217405X 74.05% 311C Exits:NS>
407H 134V 2217405X 74.05% 311C Exits:NS> n
rThe corpse of the elite dwarven guard flies in from the south.
The corpse of a raven-haired armoured guard flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The demon Glabrezu arrives from the south.
Atticus flies in from the south.
The Halls of Rage Quitters
    This short corridor running through the stronghold looks rather simple.
Large paintings are almost covering the whole white brick wall and several
plants that sit on small dark stone pedestals are placed here and there
all over the hallway. A couple of hardwood benches are roughly shoved into
one of the corners and a few matching tables are standing in front of
them.
You notice some bloody footprints on the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here, fighting Vylkerian. (flying)
Vylkerian the Male Kagonesti is resting here, fighting Arconna. (flying)

407H 133V 2217405X 74.05% 311C Exits:S> r
The corpse of a patrolling knight of the Rose obliterates Vylkerian with his hit.
Vylkerian is stunned, but will likely regain consciousness again.
The corpse of a patrolling knight of the Rose obliterates Vylkerian with his hit.
You receive 0 experience.
Vylkerian is dead! R.I.P.
You issue the order 'assist arconna'.

407H 133V 2217405X 74.05% 311C Exits:S> The death cry of Vylkerian echoes from somewhere nearby...

407H 133V 2217405X 74.05% 311C Exits:S> g
Arconna gets a large pile of coins from the corpse of Vylkerian.

407H 133V 2217405X 74.05% 311C Exits:S>
Arconna gets a four-headed dwarven whip from the corpse of Vylkerian.
Arconna gets a murky vial of squid ink from the corpse of Vylkerian.
Arconna gets a plain steel key from the corpse of Vylkerian.
Arconna gets a stick of cinnamon from the corpse of Vylkerian.
Arconna gets a large waterskin from the corpse of Vylkerian.
Arconna gets a large waterskin from the corpse of Vylkerian.
Arconna gets a large waterskin from the corpse of Vylkerian.
Arconna gets a large waterskin from the corpse of Vylkerian.
Arconna gets a large waterskin from the corpse of Vylkerian.
Arconna gets a large waterskin from the corpse of Vylkerian.
Arconna gets a large waterskin from the corpse of Vylkerian.
Arconna gets a large waterskin from the corpse of Vylkerian.

407H 133V 2217405X 74.05% 311C Exits:S>
Atticus gets a large waterskin from the corpse of Vylkerian.
Atticus gets a large waterskin from the corpse of Vylkerian.
Atticus gets a mug of firebreather from the corpse of Vylkerian.
Atticus gets a mug of firebreather from the corpse of Vylkerian.
Atticus gets a patch of phosphorescent moss from the corpse of Vylkerian.
Atticus gets a butcher's axe from the corpse of Vylkerian.
Atticus gets a light iron key from the corpse of Vylkerian.
Atticus gets a heavy iron key from the corpse of Vylkerian.
Atticus gets an iron key from the corpse of Vylkerian.

407H 133V 2217405X 74.05% 311C Exits:S>
Atticus flies south.

407H 133V 2217405X 74.05% 311C Exits:S>
Atticus flies in from the south.

407H 133V 2217405X 74.05% 311C Exits:S>
Arconna flies south.

407H 133V 2217405X 74.05% 311C Exits:S> s
Huh?!

407H 133V 2217405X 74.05% 311C Exits:S> st
You are already standing.

407H 133V 2217405X 74.05% 311C Exits:S> l
The Halls of Rage Quitters
    This short corridor running through the stronghold looks rather simple.
Large paintings are almost covering the whole white brick wall and several
plants that sit on small dark stone pedestals are placed here and there
all over the hallway. A couple of hardwood benches are roughly shoved into
one of the corners and a few matching tables are standing in front of
them.
You notice some bloody footprints on the ground.
The corpse of Vylkerian is lying here.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)

407H 133V 2217405X 74.05% 311C Exits:S> sca
Looking north:
You see nothing special.
Looking east:
You see nothing special.
Looking south:
You see nothing special.
Looking west:
You see nothing special.
Looking up:
You see nothing special.
Looking down:
You see nothing special.

407H 133V 2217405X 74.05% 311C Exits:S> s
The corpse of the elite dwarven guard flies in from the north.
The corpse of a raven-haired armoured guard flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The demon Glabrezu arrives from the north.
Atticus flies in from the north.
The Halls of Rage Quitters
    Vibrant red flames have been ignited from the small sconces lit on the
sides of the sturdy oak walls in this region of the stronghold. The flames
are not the result of a standard fire, but instead a strange chemical,
possibly the product of the Deep Mine pyromancer's guild. This hall seems
well travelled by the feet of adventurers, as scuff marks and divets mar
the once perfectly smooth wooden floor. While it appears that janitors
regularly make tours through the hall to keep it clean, some marks will
last forever.
You notice some bloody footprints on the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)

407H 132V 2217405X 74.05% 311C Exits:NS> s
The corpse of the elite dwarven guard flies in from the north.
The corpse of a raven-haired armoured guard flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The demon Glabrezu arrives from the north.
Atticus flies in from the north.
The Halls of Rage Quitters
    The stench of sweat and grime hits you like a charging remorhaz as
you enter the room. Not surprising, given how active your clan has been
lately. It seems like they have single handedly rid Krynn of the last of
the dragons and pulled down all the strongholds of the greatest lords and
leaders. Yet somehow more pop up each day and your Clan fights on to
bring order and domination to the world. The bright fireplace warms the
room and provides the light for you to see your way to the bar and check
in desk. Several waiters and waitresses bustle too and fro, bringing the
much needed ale and sustenance to the worn out heroes. A bell hop stands
by the check in desk, ready to stow your gear. The concierge stands by,
ready to collect your Clan contribution before you head upstairs to your
room and rest.
You notice some bloody footprints on the ground.
A faint blue aura radiates from the walls.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here. (flying)
<RQ> Barbeque, Sweet Sassy Molassy is standing here. (invisible)
Ror the Male Half Ogre is standing here. (flying)
<RQ> Nuro the Male Hill Dwarf is standing here. (flying)
<RQ> Shantanu Pashankar is standing here. (flying)
The stronghold's innkeeper is standing here, giving you a suspicious look.

407H 131V 2217405X 74.05% 311C Exits:NESWD> s
Arconna flies in from the north.
The corpse of the elite dwarven guard flies in from the north.
The corpse of a raven-haired armoured guard flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The demon Glabrezu arrives from the north.
Atticus flies in from the north.
The Entrance to the Halls of Rage Quitters
    Stone tiles mark this section of the stronghold as impressively sturdy.
The beautiful rhomboid geometry seen in each tile is distinctive of the
finest dwarven masonry. From years of use, each tile has taken on a
polished sheen to make any homeowner proud. The oak walls on the hallway
are kept clean by a variety of custodians, and the ceiling is high with
a classic skylight window, which at the right time of day can let in a
fair share of sun.
You notice some bloody footprints on the ground.
The corpse of Taivo is lying here.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here. (flying)

407H 130V 2217405X 74.05% 311C Exits:NS> s
Arconna flies in from the north.
The corpse of the elite dwarven guard flies in from the north.
The corpse of a raven-haired armoured guard flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The demon Glabrezu arrives from the north.
Atticus flies in from the north.
A Frosty Path Through Twendle
    This grassy path, etched in deep, white frost, winds its way through
several huts. Though populated, this village is strikingly quiet and the
barbaric humans that pass you seem apprehensive. Smoke drifts lazily by,
carrying with it the smell of roasting lion meat. Nestled near the
Khalkists to the north, this village would be in a very precarious position
in the event of an avalanche.
A wooden sign has been hammered into the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here. (flying)

407H 129V 2217405X 74.05% 311C Exits:NESW> s
The squeaky whirring of a pottery wheel fills the air as you enter the hut.
Arconna flies in from the north.
The corpse of the elite dwarven guard flies in from the north.
The corpse of a raven-haired armoured guard flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The corpse of a patrolling knight of the Rose flies in from the north.
The demon Glabrezu arrives from the north.
Atticus flies in from the north.
The Potter's Hut
    Unlike the other huts in the village, there is no fire in this one.
Where the fire pit would be, a large, crude pottery wheel sits. Obviously
the home of a craftsman, you notice many pots lining crude shelves along
the walls. Though primitive in appearance and a little lopsided, there is a
strange, raw beauty to many of the pots you see scattered about the room.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<AM> Arconna the Male Minotaur is standing here. (flying)
An elder barbarian sits at his pottery wheel, ignoring you.

407H 128V 2217405X 74.05% 311C Exits:N> s
Alas, you cannot go that way...

407H 128V 2217405X 74.05% 311C Exits:N>
Arconna flies north.

407H 128V 2217405X 74.05% 311C Exits:N> i
You are carrying:
a mithril main-gauche..covered in blood..it glows dimly
a light-bending prism
a dragon bone ring..covered in blood
a ring of protection..it glows dimly
a diamond inlaid choker..covered in blood
a shimmering silver cape..covered in blood
a battle suit covered in black polished spikes..covered in blood
the skull of Cyan Bloodbane..covered in blood..it glows dimly
a minotaur battle kilt..covered in blood
a pair of black, steel-plated boots..covered in blood
a pair of ice cold gauntlets..covered in blood..it glows dimly
a set of pitch black vambraces..covered in blood..it glows dimly
the shield of the black rose..covered in blood
an embroidered black wool cloak..covered in blood
a gleaming silver scabbard..covered in blood
a triangular spiked buckler..covered in blood
an emerald encrusted bracer..it glows dimly
a mithril rapier..covered in blood..it glows dimly
a dagger
a thick green potion [2]
a reddish-brown potion [3]
a glowing scroll of recall..it glows dimly [2]

407H 128V 2217405X 74.05% 311C Exits:N> arr
You arrange your inventory.

407H 128V 2217405X 74.05% 311C Exits:N> l
The Potter's Hut
    Unlike the other huts in the village, there is no fire in this one.
Where the fire pit would be, a large, crude pottery wheel sits. Obviously
the home of a craftsman, you notice many pots lining crude shelves along
the walls. Though primitive in appearance and a little lopsided, there is a
strange, raw beauty to many of the pots you see scattered about the room.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
An elder barbarian sits at his pottery wheel, ignoring you.

407H 128V 2217405X 74.05% 311C Exits:N> n
The corpse of the elite dwarven guard flies in from the south.
The corpse of a raven-haired armoured guard flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The demon Glabrezu arrives from the south.
Atticus flies in from the south.
A Frosty Path Through Twendle
    This grassy path, etched in deep, white frost, winds its way through
several huts. Though populated, this village is strikingly quiet and the
barbaric humans that pass you seem apprehensive. Smoke drifts lazily by,
carrying with it the smell of roasting lion meat. Nestled near the
Khalkists to the north, this village would be in a very precarious position
in the event of an avalanche.
A wooden sign has been hammered into the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<RQ> Shantanu Pashankar is standing here. (flying)
. . . enveloped in shadows.
Ror the Male Half Ogre is standing here. (flying)
<RQ> Nuro the Male Hill Dwarf is standing here. (flying)
. . . has a metallic luster.
<RQ> Foggia the Male Theiwar Dwarf is standing here. (flying) (invisible)
. . . is shadowed by a dark and gloomy orb.
<RQ> Barbeque, Sweet Sassy Molassy is standing here. (invisible)

407H 127V 2217405X 74.05% 311C Exits:NESW> w

Barbeque leaves north.
Foggia flies north.
Nuro flies north.
Ror flies north.
Shantanu flies north.

407H 127V 2217405X 74.05% 311C Exits:NESW> The corpse of the elite dwarven guard flies in from the east.
The corpse of a raven-haired armoured guard flies in from the east.
The corpse of a patrolling knight of the Rose flies in from the east.
The corpse of a patrolling knight of the Rose flies in from the east.
The demon Glabrezu arrives from the east.
Atticus flies in from the east.
Outside the Village of Twendle
    You are outside a small village nestled deep within these hills. The
sounds of the village drift from the stone walls of several homes and
stores. Looking into the village, you see many men trading and arguing,
along with the occasional mother with a trail of children behind her. The
stone huts spew thin, black wisps of smoke into the cold air. It is a human
settlement, and the few inhabitants you can see from here look hardy and
well prepared, as does their settlement, for the harsh winters they receive
here.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)

407H 126V 2217405X 74.05% 311C Exits:ESW> w
The corpse of the elite dwarven guard flies in from the east.
The corpse of a raven-haired armoured guard flies in from the east.
The corpse of a patrolling knight of the Rose flies in from the east.
The corpse of a patrolling knight of the Rose flies in from the east.
The demon Glabrezu arrives from the east.
Atticus flies in from the east.
A Scenic Road
    Smoke lazily rises into the air, drifting in from the east where you
can see a small village that seems to appear out of nowhere amongst these
gently rolling hills. Larger hills loom to the southeast. Several pine and
deciduous trees dot the hillsides, though other than those and a few shrubs
the hills are rather barren. To the east is the entrance to a small village
while west of here the road bends around the hillsides.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
A barbarian hunter roams the hillsides here, in search of his kill.

407H 124V 2217405X 74.05% 311C Exits:EW> wa
You are already awake...

407H 124V 2217405X 74.05% 311C Exits:EW> e
The corpse of the elite dwarven guard flies in from the west.
The corpse of a raven-haired armoured guard flies in from the west.
The corpse of a patrolling knight of the Rose flies in from the west.
The corpse of a patrolling knight of the Rose flies in from the west.
The demon Glabrezu arrives from the west.
Atticus flies in from the west.
Outside the Village of Twendle
    You are outside a small village nestled deep within these hills. The
sounds of the village drift from the stone walls of several homes and
stores. Looking into the village, you see many men trading and arguing,
along with the occasional mother with a trail of children behind her. The
stone huts spew thin, black wisps of smoke into the cold air. It is a human
settlement, and the few inhabitants you can see from here look hardy and
well prepared, as does their settlement, for the harsh winters they receive
here.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)

407H 122V 2217405X 74.05% 311C Exits:ESW> e
The corpse of the elite dwarven guard flies in from the west.
The corpse of a raven-haired armoured guard flies in from the west.
The corpse of a patrolling knight of the Rose flies in from the west.
The corpse of a patrolling knight of the Rose flies in from the west.
The demon Glabrezu arrives from the west.
Atticus flies in from the west.
A Frosty Path Through Twendle
    This grassy path, etched in deep, white frost, winds its way through
several huts. Though populated, this village is strikingly quiet and the
barbaric humans that pass you seem apprehensive. Smoke drifts lazily by,
carrying with it the smell of roasting lion meat. Nestled near the
Khalkists to the north, this village would be in a very precarious position
in the event of an avalanche.
A wooden sign has been hammered into the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)

407H 121V 2217405X 74.05% 311C Exits:NESW> n
The corpse of the elite dwarven guard flies in from the south.
The corpse of a raven-haired armoured guard flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The corpse of a patrolling knight of the Rose flies in from the south.
The demon Glabrezu arrives from the south.
Atticus flies in from the south.
The Entrance to the Halls of Rage Quitters
    Stone tiles mark this section of the stronghold as impressively sturdy.
The beautiful rhomboid geometry seen in each tile is distinctive of the
finest dwarven masonry. From years of use, each tile has taken on a
polished sheen to make any homeowner proud. The oak walls on the hallway
are kept clean by a variety of custodians, and the ceiling is high with
a classic skylight window, which at the right time of day can let in a
fair share of sun.
You notice some bloody footprints on the ground.
The corpse of Taivo is lying here.
Atticus the Female Hylar Dwarf is standing here. (flying)
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is here, slowly animating. (flying)
<RQ> Shantanu Pashankar is standing here. (flying)
. . . enveloped in shadows.
Ror the Male Half Ogre is standing here. (flying)
<RQ> Nuro the Male Hill Dwarf is standing here. (flying)
. . . has a metallic luster.
<RQ> Foggia the Male Theiwar Dwarf is standing here, fighting Arconna. (flying) (invisible)
. . . is followed by a hovering ball of light.
<RQ> Barbeque, Sweet Sassy Molassy is standing here. (invisible)
<AM> Arconna the Male Minotaur is standing here, fighting Foggia. (flying)

407H 120V 2217405X 74.05% 311C Exits:NS> rr
The corpse of a patrolling knight of the Rose misses Foggia with his hit.
The corpse of a patrolling knight of the Rose's blow glances off a piece of flesh circling Foggia.
The corpse of a patrolling knight of the Rose is corroded, as he swings at Foggia.
The corpse of a raven-haired armoured guard's blow glances off a piece of flesh circling Foggia.
The corpse of a raven-haired armoured guard's blow is absorbed by Foggia's armor.
The corpse of a raven-haired armoured guard is corroded, as she swings at Foggia.
The corpse of the elite dwarven guard misses Foggia with his cleave.
You issue the order 'assist arconna'.

407H 120V 2217405X 74.05% 311C Exits:NS> The corpse of the elite dwarven guard's blow glances off a piece of flesh circling Foggia.
The corpse of the elite dwarven guard's blow is absorbed by Foggia's armor.
The corpse of the elite dwarven guard is corroded, as he swings at Foggia.
The corpse of the elite dwarven guard misses Foggia with his pierce.
The corpse of the elite dwarven guard's blow glances off a piece of flesh circling Foggia.
The corpse of the elite dwarven guard's blow is absorbed by Foggia's armor.
The corpse of the elite dwarven guard is corroded, as he swings at Foggia.
The corpse of a raven-haired armoured guard's blow glances off a piece of flesh circling Foggia.
The corpse of a raven-haired armoured guard's blow is absorbed by Foggia's armor.
The corpse of a raven-haired armoured guard is corroded, as she swings at Foggia.
The corpse of a raven-haired armoured guard's blow glances off a piece of flesh circling Foggia.
The corpse of a raven-haired armoured guard is corroded, as she swings at Foggia.
The corpse of a patrolling knight of the Rose annihilates Foggia with his hit.
The corpse of a patrolling knight of the Rose is corroded, as he swings at Foggia.
The corpse of a patrolling knight of the Rose massacres Foggia with his pierce.
The corpse of a patrolling knight of the Rose is corroded, as he swings at Foggia.
The corpse of a patrolling knight of the Rose annihilates Foggia with his hit.
The corpse of a patrolling knight of the Rose is corroded, as he swings at Foggia.
The corpse of a patrolling knight of the Rose massacres Foggia with his pierce.
The corpse of a patrolling knight of the Rose is corroded, as he swings at Foggia.
The corpse of a patrolling knight of the Rose annihilates Foggia with his hit.
The corpse of a patrolling knight of the Rose is corroded, as he swings at Foggia.
Foggia drains Arconna very hard.
Arconna cleaves Foggia extremely hard.
Arconna is corroded, as he swings at Foggia.
The demon Glabrezu misses Foggia with its claw.

407H 120V 2217405X 74.05% 311C Exits:NS> s
Atticus flies in from the north.
A Frosty Path Through Twendle
    This grassy path, etched in deep, white frost, winds its way through
several huts. Though populated, this village is strikingly quiet and the
barbaric humans that pass you seem apprehensive. Smoke drifts lazily by,
carrying with it the smell of roasting lion meat. Nestled near the
Khalkists to the north, this village would be in a very precarious position
in the event of an avalanche.
A wooden sign has been hammered into the ground.
Atticus the Female Hylar Dwarf is standing here. (flying)

407H 119V 2217405X 74.05% 311C Exits:NESW>
Barbeque arrives from the north.
Nuro flies in from the north.
Ror flies in from the north.
Shantanu flies in from the north.

407H 119V 2217405X 74.05% 311C Exits:NESW>
Ror takes aim at you.

407H 119V 2217405X 74.05% 311C Exits:NESW>
Ror annihilates YOU with a plunk.

367H 119V 2217405X 74.05% 311C [Ror:Perfect] Exits:NESW>
Barbeque leaves north.
Nuro flies north.
Ror flies north.
Shantanu flies north.

367H 119V 2217405X 74.05% 311C [Ror:Perfect] Exits:NESW> n
You can't do that while fighting.

367H 119V 2217405X 74.05% 311C [Ror:Perfect] Exits:NESW> f
Shantanu flies in from the north.

367H 119V 2217405X 74.05% 311C [Ror:Perfect] Exits:NESW> l
You flee head over heels.
The Entrance to the Halls of Rage Quitters
    Stone tiles mark this section of the stronghold as impressively sturdy.
The beautiful rhomboid geometry seen in each tile is distinctive of the
finest dwarven masonry. From years of use, each tile has taken on a
polished sheen to make any homeowner proud. The oak walls on the hallway
are kept clean by a variety of custodians, and the ceiling is high with
a classic skylight window, which at the right time of day can let in a
fair share of sun.
You notice some bloody footprints on the ground.
The corpse of Taivo is lying here.
Ror the Male Half Ogre is standing here. (flying)
<RQ> Nuro the Male Hill Dwarf is standing here. (flying)
. . . has a metallic luster.
<RQ> Barbeque, Sweet Sassy Molassy is standing here. (invisible)
The demon Glabrezu is standing here, fighting Foggia.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is standing here, fighting Foggia. (flying)
The corpse of a patrolling knight of the Rose is standing here, fighting Foggia. (flying)
The corpse of a raven-haired armoured guard is standing here, fighting Foggia. (flying)
The corpse of the elite dwarven guard is sitting here, fighting Foggia. (flying)
<RQ> Foggia the Male Theiwar Dwarf is standing here, fighting Arconna. (flying) (invisible)
. . . is followed by a hovering ball of light.
<AM> Arconna the Male Minotaur is sitting here, fighting Foggia. (flying)

367H 118V 2217405X 74.05% 311C Exits:NS>
Ror takes aim at you.

367H 118V 2217405X 74.05% 311C Exits:NS>
Ror annihilates YOU with a plunk.

329H 118V 2217405X 74.05% 311C [Ror:Perfect] Exits:NS> n
You can't do that while fighting.

329H 118V 2217405X 74.05% 311C [Ror:Perfect] Exits:NS> fl
You flee head over heels.
The Halls of Rage Quitters
    The stench of sweat and grime hits you like a charging remorhaz as
you enter the room. Not surprising, given how active your clan has been
lately. It seems like they have single handedly rid Krynn of the last of
the dragons and pulled down all the strongholds of the greatest lords and
leaders. Yet somehow more pop up each day and your Clan fights on to
bring order and domination to the world. The bright fireplace warms the
room and provides the light for you to see your way to the bar and check
in desk. Several waiters and waitresses bustle too and fro, bringing the
much needed ale and sustenance to the worn out heroes. A bell hop stands
by the check in desk, ready to stow your gear. The concierge stands by,
ready to collect your Clan contribution before you head upstairs to your
room and rest.
You notice some bloody footprints on the ground.
A faint blue aura radiates from the walls.
The stronghold's innkeeper is standing here, giving you a suspicious look.

329H 117V 2217405X 74.05% 311C Exits:NESWD> n
The Halls of Rage Quitters
    Vibrant red flames have been ignited from the small sconces lit on the
sides of the sturdy oak walls in this region of the stronghold. The flames
are not the result of a standard fire, but instead a strange chemical,
possibly the product of the Deep Mine pyromancer's guild. This hall seems
well travelled by the feet of adventurers, as scuff marks and divets mar
the once perfectly smooth wooden floor. While it appears that janitors
regularly make tours through the hall to keep it clean, some marks will
last forever.
You notice some bloody footprints on the ground.

329H 116V 2217405X 74.05% 311C Exits:NS> n
The Halls of Rage Quitters
    This short corridor running through the stronghold looks rather simple.
Large paintings are almost covering the whole white brick wall and several
plants that sit on small dark stone pedestals are placed here and there
all over the hallway. A couple of hardwood benches are roughly shoved into
one of the corners and a few matching tables are standing in front of
them.
You notice some bloody footprints on the ground.
The corpse of Vylkerian is lying here.

329H 115V 2217405X 74.05% 311C Exits:S> s
The Halls of Rage Quitters
    Vibrant red flames have been ignited from the small sconces lit on the
sides of the sturdy oak walls in this region of the stronghold. The flames
are not the result of a standard fire, but instead a strange chemical,
possibly the product of the Deep Mine pyromancer's guild. This hall seems
well travelled by the feet of adventurers, as scuff marks and divets mar
the once perfectly smooth wooden floor. While it appears that janitors
regularly make tours through the hall to keep it clean, some marks will
last forever.
You notice some bloody footprints on the ground.

329H 114V 2217405X 74.05% 311C Exits:NS> s
The Halls of Rage Quitters
    The stench of sweat and grime hits you like a charging remorhaz as
you enter the room. Not surprising, given how active your clan has been
lately. It seems like they have single handedly rid Krynn of the last of
the dragons and pulled down all the strongholds of the greatest lords and
leaders. Yet somehow more pop up each day and your Clan fights on to
bring order and domination to the world. The bright fireplace warms the
room and provides the light for you to see your way to the bar and check
in desk. Several waiters and waitresses bustle too and fro, bringing the
much needed ale and sustenance to the worn out heroes. A bell hop stands
by the check in desk, ready to stow your gear. The concierge stands by,
ready to collect your Clan contribution before you head upstairs to your
room and rest.
You notice some bloody footprints on the ground.
A faint blue aura radiates from the walls.
The stronghold's innkeeper is standing here, giving you a suspicious look.

329H 113V 2217405X 74.05% 311C Exits:NESWD> get al
Foggia has entered the game.

329H 113V 2217405X 74.05% 311C Exits:NESWD>
You don't see what you are looking for here.

329H 113V 2217405X 74.05% 311C Exits:NESWD>
You feel much heavier.
The stronghold innkeeper shows Foggia to his room.

342H 137V 2217405X 74.05% 311C Exits:NESWD> st
You are already standing.

342H 137V 2217405X 74.05% 311C Exits:NESWD> s
The Entrance to the Halls of Rage Quitters
    Stone tiles mark this section of the stronghold as impressively sturdy.
The beautiful rhomboid geometry seen in each tile is distinctive of the
finest dwarven masonry. From years of use, each tile has taken on a
polished sheen to make any homeowner proud. The oak walls on the hallway
are kept clean by a variety of custodians, and the ceiling is high with
a classic skylight window, which at the right time of day can let in a
fair share of sun.
You notice some bloody footprints on the ground.
A small skull, on a gold chain, rests here...covered in blood..it hums softly
Some black clothes are lying here...covered in blood
The corpse of Taivo is lying here.
<RQ> Shantanu Pashankar is standing here. (flying)
. . . enveloped in shadows.
Ror the Male Half Ogre is standing here. (flying)
<RQ> Nuro the Male Hill Dwarf is standing here. (flying)
. . . has a metallic luster.
<RQ> Barbeque, Sweet Sassy Molassy is standing here, fighting Arconna.
The dog-headed, four armed Demon Glabrezu is here, glaring around.
. . . appears duplicated.
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a patrolling knight of the Rose is here, slowly animating. (flying)
The corpse of a raven-haired armoured guard is here, slowly animating. (flying)
The corpse of the elite dwarven guard is sitting here. (flying)
<AM> Arconna the Male Minotaur is sitting here, fighting Barbeque.

342H 136V 2217405X 74.05% 311C Exits:NS>
Barbeque yells a battle cry and fights like a madman!

342H 136V 2217405X 74.05% 311C Exits:NS> r
Ror takes aim at Arconna.

342H 136V 2217405X 74.05% 311C Exits:NS> r
The corpse of a patrolling knight of the Rose obliterates Barbeque with his hit.
The corpse of a patrolling knight of the Rose annihilates Barbeque with his hit.
The corpse of a raven-haired armoured guard massacres Barbeque with her crush.
You issue the order 'assist arconna'.

342H 136V 2217405X 74.05% 311C Exits:NS> Ror annihilates Arconna with a plunk.
The demon Glabrezu claws Barbeque very hard.

342H 136V 2217405X 74.05% 311C Exits:NS> s
A Frosty Path Through Twendle
    This grassy path, etched in deep, white frost, winds its way through
several huts. Though populated, this village is strikingly quiet and the
barbaric humans that pass you seem apprehensive. Smoke drifts lazily by,
carrying with it the smell of roasting lion meat. Nestled near the
Khalkists to the north, this village would be in a very precarious position
in the event of an avalanche.
A wooden sign has been hammered into the ground.
Atticus the Female Hylar Dwarf is standing here.

342H 135V 2217405X 74.05% 311C Exits:NESW> e
Atticus arrives from the west.
A Frosty Path Through Twendle
    This grassy path, etched in deep, white frost, winds its way through
several huts. Though populated, this village is strikingly quiet and the
barbaric humans that pass you seem apprehensive. The huts are made of stone
with thatched roofs and look rather crude, though stable. Skirting the
foothills of the Khalkists north of here, many travelers pass through this
village, though not all of them receive a warm welcome. The air is quiet
and peaceful, filled with the distant giggle of laughing children, though
their voices are soon hushed.
Atticus the Female Hylar Dwarf is standing here.
A wild horse is here galloping about freely.

342H 134V 2217405X 74.05% 311C Exits:NSW> e
c Alas, you cannot go that way...

342H 134V 2217405X 74.05% 311C Exits:NSW> 'heal
Atticus leaves west.

342H 134V 2217405X 74.05% 311C Exits:NSW> st
Please enclose spells in single quotes: '

342H 134V 2217405X 74.05% 311C Exits:NSW>
Arconna arrives from the west.

342H 134V 2217405X 74.05% 311C Exits:NSW>
Atticus stops following you.

342H 134V 2217405X 74.05% 311C Exits:NSW> n
Arconna arrives from the south.
A Frosty Path Through Twendle
    The air is rich with the smell of smoke mixed with that of roasting
lion meat. The frost relentlessly covers the path, and you see many
footprints leading east and south. While only a small settlement near the
mountains, many merchants now travel through the barbarian village on their
way to Lantern to the west or Delphon to the north. Most of the caravans
must be forced to travel around the village, though, as this path is not
suitable for wagons.
A large lion skin lies on the ground here.
<AM> Arconna the Male Minotaur is standing here.
A wild horse is here galloping about freely.
A primitive looking human squats here, skinning a lion.

342H 133V 2217405X 74.05% 311C Exits:NES> e
Arconna arrives from the west.
Outside the Village of Twendle
    The village of Twendle appears to be a small human settlement nestled
deep within the heart of these gently rolling foothills. Looking into the
village, you see many men trading and arguing, along with the occasional
mother with a trail of children behind her. The stone huts spew thin, black
wisps of smoke into the cold air. Sparse forest surrounds the settlement,
though the hills are still relatively barren.
Some turtle has left his shell lying here. [4]
A tin hooded lantern has been left here.
A wholesome piece of bread lies here. [7]
<AM> Arconna the Male Minotaur is standing here.

342H 132V 2217405X 74.05% 311C Exits:EW> e
Arconna arrives from the west.
A Narrow Road
    This narrow road winds a treacherous path through these grim foothills.
The trail is rocky and somewhat unstable, through clumps of pine trees and
the occasional hardwood, though other than that the terrain is rather
monotonous. Black smoke hangs lazily in the air, most likely coming from a
village you see a little ways west of here. Small hills to the south flank
these rocky hills you travel, while to the north you can make out towering
mountains and impressive foothills.
<AM> Arconna the Male Minotaur is standing here.
A large, black vulture circles overhead, perhaps anticipating your fate.

342H 125V 2217405X 74.05% 311C Exits:NW> e
Alas, you cannot go that way...

342H 125V 2217405X 74.05% 311C Exits:NW> n
Arconna arrives from the south.
The Arched Bridge
    The long and narrow bridge sways in the strong circulating winds that
have come down from the hillsides. The bridge crosses a canyon that is
deeper than any vallenwood is tall. You can see a cold river flow through
the canyon during the day, and frozen solid at night. The railing is about
five feet high, protecting travellers and their beasts of burden. The land
to the north is hilly, and far off you see the great Khalkist mountain
range glaring at you, their jagged peaks spearing eagerly at the sky.
Peering below to the east, you can see the outlines of the Hedge. This
marks the boundaries of the Silvanesti Forest.
<AM> Arconna the Male Minotaur is standing here.

342H 113V 2217405X 74.05% 311C Exits:NS> n
Arconna arrives from the south.
Skirting the Foothills
    This narrow road winds a treacherous path through these grim foothills.
The trail is rocky and somewhat unstable, through clumps of pine trees and
the occasional hardwood, though other than that the terrain is rather
monotonous. The land is hilly, though not altogether rugged, as most of the
hillsides that you are forced to travel are grassy or covered with small
rocks. The jagged, violent peaks of the Khalkist Mountains sneer at you
high above to the north.
<AM> Arconna the Male Minotaur is standing here.
A traveling mercenary is here, seeking employment.

342H 105V 2217405X 74.05% 311C Exits:ES> c 'wor' arconna
You utter the words, 'word of recall'
Arconna disappears.

342H 105V 2217405X 74.05% 311C Mem:2 Exits:ES> c 'wor' me
You utter the words, 'word of recall'
The Reception
    The reception contains a small desk. A long hall leads behind the desk
here and you can tell this is where adventurers rest and take time off from
their journeys. A small stairway goes down towards what appears to be a
lively tavern.
A small ring of steel keys lie here.
A large board with numerous wanted posters tacked on it is here.
<AM> Arconna the Male Minotaur is standing here.
A girl twirls her hair in the Solace Tourist Information booth.
A man wearing heavy armor is standing here.
A receptionist sits here doing her nails.

342H 105V 2217405X 74.05% 311C Mem:3 Exits:D> i
You are carrying:
a battle suit covered in black polished spikes..covered in blood
a dagger
a diamond inlaid choker..covered in blood
a dragon bone ring..covered in blood
a gleaming silver scabbard..covered in blood
a glowing scroll of recall..it glows dimly [2]
a light-bending prism
a minotaur battle kilt..covered in blood
a mithril main-gauche..covered in blood..it glows dimly
a mithril rapier..covered in blood..it glows dimly
a pair of black, steel-plated boots..covered in blood
a pair of ice cold gauntlets..covered in blood..it glows dimly
a reddish-brown potion [3]
a ring of protection..it glows dimly
a set of pitch black vambraces..covered in blood..it glows dimly
a shimmering silver cape..covered in blood
a thick green potion [2]
a triangular spiked buckler..covered in blood
an embroidered black wool cloak..covered in blood
an emerald encrusted bracer..it glows dimly
the shield of the black rose..covered in blood
the skull of Cyan Bloodbane..covered in blood..it glows dimly

342H 105V 2217405X 74.05% 311C Mem:3 Exits:D>
Arconna leaves down.

342H 105V 2217405X 74.05% 311C Mem:3 Exits:D>
Atticus has entered the game.

342H 105V 2217405X 74.05% 311C Mem:3 Exits:D>
Atticus leaves down.
386H 137V 2202242X 74.05% 311C Exits:NS> c 'wor' me
You utter the words, 'word of recall'
The Reception
    The reception contains a small desk. A long hall leads behind the desk
here and you can tell this is where adventurers rest and take time off from
their journeys. A small stairway goes down towards what appears to be a
lively tavern.
A sliver of silver has been left on the ground.
A cocoon is lying here in the dirt.
A shield is lying on the ground.
A large board with numerous wanted posters tacked on it is here.
A girl twirls her hair in the Solace Tourist Information booth.
A man wearing heavy armor is standing here.
A receptionist sits here doing her nails.

386H 137V 2202242X 74.05% 311C Mem:2 Exits:D>
Dolan rests his hand on the hilt of his sword and looks around the inn.

386H 137V 2202242X 74.05% 311C Mem:2 Exits:D>
Arconna arrives from below.

386H 137V 2202242X 74.05% 311C Mem:2 Exits:D>
Arconna gives you 500000 steel coins.

386H 137V 2202242X 74.05% 500311C Mem:2 Exits:D> st
You are already standing.

386H 137V 2202242X 74.05% 500311C Mem:2 Exits:D> rent
               a bright ball of light : 0 coins/day
                 a ring of protection : 100 coins/day
           a glowing scroll of recall : 15 coins/day
a battle suit covered in black polished spikes : 6300 coins/day
                             a dagger : 10 coins/day
              a diamond inlaid choker : 8000 coins/day
                   a dragon bone ring : 1200 coins/day
           a gleaming silver scabbard : 300 coins/day
           a glowing scroll of recall : 15 coins/day
                    a large waterskin : 1 coin/day
                a light-bending prism : 35 coins/day
               a minotaur battle kilt : 2400 coins/day
                a mithril main-gauche : 300 coins/day
                     a mithril rapier : 16250 coins/day
  a pair of black, steel-plated boots : 1200 coins/day
         a pair of ice cold gauntlets : 5600 coins/day
                 a piece of bread [2] : 0 coins/day
               a reddish-brown potion : 40 coins/day
       a set of pitch black vambraces : 468 coins/day
             a shimmering silver cape : 40 coins/day
             a thick green potion [3] : 150 coins/day
          a triangular spiked buckler : 5120 coins/day

 [return for more, q to stop]
      an embroidered black wool cloak : 80 coins/day
          an emerald encrusted bracer : 20000 coins/day
         the shield of the black rose : 4800 coins/day
          the skull of Cyan Bloodbane : 30000 coins/day
The receptionist tells you 'You need at least 102424 coins to rent.'
The receptionist tells you 'You will be able to rent for 15 days.'
The receptionist stores your stuff in the safe, and shows you to your room.
You stop following Arconna.

0) Leave Arctic.
1) Enter the game.
2) Change your description.
3) Change your password.
4) Delete this character.

   Make a choice: 0

Thank you for playing.

52 comments

  1. Bruce · 27 Mar 2011
    epic loot
  2. runulv · 27 Mar 2011
    That's it, I'm quitting this shitty game
  3. reed23 · 27 Mar 2011
    Don't quit! I'll give you all your stuff back for a full set of decent cleric/barb gear!
  4. Leeroy Baggins · 27 Mar 2011
    Excellently done
  5. Myte · 27 Mar 2011
    Laf.
  6. bryton · 27 Mar 2011
    :) silly RQ giving so much eq to a newb.
  7. keepitreal · 27 Mar 2011
    Reed is to the mormons what michael jordan was to the bulls.
  8. mavlad · 27 Mar 2011
    why game is shitty now? i don't see mages involved
  9. Bruce · 27 Mar 2011
    Well, Taivo used a non-glowing recall... That's it.

    P.S. Tajs yea, and work on 1100ad finally!
  10. runulv · 27 Mar 2011
    Bruce, I quit that shitty game too!
  11. daniel_1 · 27 Mar 2011
    poor taivo. im bored of arctic, but this did make me laugh a bit - even if he is one of our friends
  12. Slunt · 27 Mar 2011
    My first thought was... DID THEY KEEP THIS LOOTS?!?!?

    then we see by the end of the log this question is resolved.

    All around nice hit, good work.

    We had a text book pk of ben/reed crew today too.
  13. Rich_E · 27 Mar 2011
    This reminds me of last wipe when we gave Gelly all that Faldy eq and he immediately got summoned/pk and lost it all.
  14. Kadaj · 28 Mar 2011
    GELLY GELLY GELLY GELLY!
  15. jorake · 28 Mar 2011
    HEY i put that on the wrong log:) Now you have to facepalm yourself twice in a row. Ehhhhhhhhhhhhhhhhhhh. Get the ice ready...
  16. Kadaj · 28 Mar 2011
    You do realize what a facepalm is. It in no way involves pain to me, unless you want me to ice my brain. Another facepalm for you good sir!

    http://www.seemslegit.com/post/view/1293?search=fail
  17. Shesh · 28 Mar 2011
    bravo
  18. lurane · 28 Mar 2011
    killing with trash chars is always lame, no matter how successful. fun fact - ever since CL went into the game, we've seen a whole lot less of BSP mages, and I noticed that corey and zearin don't exist anymore. Guess if you can't trash play you can't play.
  19. jorake · 28 Mar 2011
    Or most us got bored. My mage is at cl 30, mavlads is, altyst is, howe's is, tino's is.... Not sure what you speak of!
  20. Crazy · 28 Mar 2011
    wow, rofl
  21. chuckles · 28 Mar 2011
    pking hurts peoples feel
  22. Shesh · 28 Mar 2011
    Uhm lurane... I believe there's a general consent by now, that Wild clan members are not really in the position to express opinions on pk subject.
    Taking home that kind of loot against an overwhelming force requires a lot of efforts, precision and luck.
  23. coreyhubcap · 28 Mar 2011
    I don't exist because the game got boring, not CL gear.

    I suicided at least 4 full sets of cl30 before I quit. It didn't take long to re-gear each time, just annoying.

    I don't know where Z went.
  24. Kong · 28 Mar 2011
    Why did it get boring?
  25. kreachor · 28 Mar 2011
    Only bad part of Ben/Reed and fighting them is no chance to get gear back. Best part of pking an active pk clan, like CORE when we war'd them is that you take your gear into pk and if you happen to lose it, you would have an opportunity to get it back in another battle since there were alot of fighting. Also a small note, RQ alchemist no longer sells plain recalls, freshout!
  26. coreyhubcap · 28 Mar 2011
    Why does anything get boring?
  27. lurane · 28 Mar 2011
    shesh - taking home that kinda loot takes a lot of luck, but thats easy to get when you have no risk. I'd bet winnemucca has 100 or more deaths, I saw him get killed 10x in just one night. I'ts never impressive to get a few trashy kills when you can abuse a powerful spell. Its just going to get the game changed again.
  28. reed23 · 28 Mar 2011
    Actually, you all spout off about me saying I never risk anything. Why don't you ask core if I dont risk anything when they pulled 5+heals, mirror shield, etc. from my corpse? And jiborka with a full set with 7-8+cons etc. What we win we put on our chars or trade for other items. What do you expect us to do after you kill us? Zone for 100 years to get "good" eq then come after you so we have something "at-risk?" You are starting to sound like the IRS. Also, you think it is ok for you guys to come and kill us in 8-10 man groups at will, and then when we score a kill, cry that we had nothing to lose. Get your story straight or just shut up!
  29. Rich_E · 28 Mar 2011
    Yum, At-Risk basis limitations. Partnership Taxation was my bread and butter before I joined the Army. IRC Sec... wow i forgot that shit quick! :)

    I love this type of PK! Keep it up!
  30. lurane · 28 Mar 2011
    So I can expect to see Tavio's gear on arconna can I? Laf. And your complaining people need to use big groups to kill you?, are 1-2 people suppose to be able to fight against 4 oblitting and bashing corpses? with your 2 animiaters your usually a group of 10 with your charmies.

    If you don't like what I'm saying you should read HELP TRASH and its explained perhaps better than I can on here.
  31. Matt|Morte · 28 Mar 2011
    Way to turn the sword around. Terrible luck to Taivo. I can still hear the text screams resonate from this log.
  32. reed23 · 28 Mar 2011
    @ Rich_E - I am at work, thats why that was at my mind, at least someone caught my drift!

    @ Lurane - Help trash hmm.... what do you want me to do when RQ starts the war with me. Sit at home and call you my daddy? Let you walk all over me and then not retaliate? Good idea. I mean, I don't wanna make this a big deal, but I just dont see how people (like you) can call me out when RQ started this with me. Doesn't make sense to me man. PS, the gear arconna can use and is applicable to him will be on him bro.

    @Keep it Real - Loved the comment haha made my day lol.
  33. Kong · 28 Mar 2011
    I for one welcome our new corpse overlords.
  34. mavlad · 28 Mar 2011
    whenever wild loses they call enemy trash chars, sometimes they manage to delete them.
    -- i guess it is their strategy of fighting at win-at-all-cost.
  35. lurane · 28 Mar 2011
    Reed - if your use that eq in fighting and pk while doing your best to avoid death, then I salute you. my only issue is with those who pk with chars that have no risk, and transfer items to other characters.

    Mavlad: When are you going to log on so I can kill you? BSP too busy fighting among themselves to log? Still sad from RQ taking all your +CL?
  36. reed23 · 28 Mar 2011
    Sounds good, we don't really have alts, and don't have anywhere to transfer the eq to. So unless it is traded away for other eq that is put on our main characters, you will see that out and about.....
  37. daniel_1 · 28 Mar 2011
    rq never killed anyone, its all smoke and mirrors

    dont listen to evil propaganda. we're peaceful
  38. Loretta · 28 Mar 2011
    bashing corpses oeoe. Lurane have nothing but bullshit in his head.
  39. al · 28 Mar 2011
    Lots of comments for a set of gear :) EXCITEMENT!
  40. bryton · 28 Mar 2011
    Everything that lurane has said is mind blowing.

    Let me just get this straight. lurane is calling AM trash because there 3 man clan doesn't have elite eq to bring to a pk and further more whines that AM won't bring the elite eq that they just won off pk to the next pk ?

    This is coming from the wild clan that has deeprented all there nobashes all wipe and has never brought them to pk.

    Therefore, does this make wild clan trash because they don't bring their elite eq to a pk battle ?

    help me out lurane cause this is what I'm hearing..
  41. Kadaj · 28 Mar 2011
    Eric got it right, the sad thing about Ben and Reed, is you WON'T see them with that gear again. It's just logical for them to get ass fucked by BSP and demand they give it to them. Yes, 6-8 +con items is totally worth risking sets over. I don't mind Ben and Reed, I had a lot of fun with them last wipe, but there comes a point when it's not worth fighting them even if it is only two people, because the risk vs reward just isn't there.
  42. Leeroy Baggins · 28 Mar 2011
    Lurane must have been BSP at some point to be such a huge propaganda spewer. STFU idiot.
  43. reed23 · 29 Mar 2011
    Kadaj - BSP has never demanded one thing from me... In the past, i have tended to pass FEW uber buff items to them in trade for other things/friendship, and they have been loyal to me. Mavlad gave me animate early in the wipe and has always helped me out, but never has demanded one thing from me... plus 15 man group just wacked us and some nice items were on arconna....
  44. ilya · 29 Mar 2011
    Wasn't a 15man, was two seperate not communicating groups who just happened to hit you at the same time! Where is mithril rapier/cyan skull? Lots of stuff seems to have walked off...<3 Reed!
  45. reed23 · 29 Mar 2011
    Two separate groups, ironically at the same location, ironically everyone stoneskinned..... hmm!!!!! Cyan skull is anti barb, and most barbs don't use longswords, any other questions sir?
  46. al · 29 Mar 2011
    You're right about the skull... what a stupid item restriction. How could a skull be no barb... answer me that MUD! I'm going out on a limb here but it's a skull for crying out loud. A barbarian would naturally wear it if he was a badass.

    In regard to the mithril rapier, it's a great weapon on a barb, but there is one huge disadvantage... it's not sharpenable!! You can't sharpen stabbing weapons? Broken I tell you, broken!
  47. Kong · 29 Mar 2011
    Hmm!!! all you like! I can't speak for RQ. Wild simply knew you guys were on so we stoned up and started looking around. It's not too ironic to hunt to the same location when we're independently looking for the same target! :D

    Thanks for bringing so many corpses and keeping Pantzer from vollying our asses, though (although it looks like we "killed" one of RQs dudes, sniff).
  48. ilya · 29 Mar 2011
    Didn't know skull was nobarb, that is silly! Was simply saying that isn't nearly what was lost is all! As to how we ended up there and stoneskinned...We figured you'd have corpses so we buffed up as to not be owned like poor Taivo when we came looking for you!
  49. Kadaj · 29 Mar 2011
    Next you are going to want Cyan bracer's to be barbable as well Al.....oh wait, nothing beats the autosneak auto invis main tank! heh
  50. al · 30 Mar 2011
    damned straight.
  51. Kadaj · 30 Mar 2011
    Sneak in, HELLO YAAAAAWWWWWWPPP
  52. Monty · 1 Apr 2011
    Kadaj Sneak in, HELLO YAAAAAWWWWWWPPP

    Thats how most of my sexual encounters go.