Legend Paladin vs Legend Thief
Apparently I attacked Kirito in error. And it cost me. Luckily He's a pretty cool guy. I wish more arctic mudders were like him and less afraid to lose their shinies. Moreover I wish people were as fun to play with and against as he is.
501H 47V 75.02% 25C standing Exits:EW> You couldn't find what you were looking for.
501H 47V 75.02% 25C standing Exits:EW> e
Outside the Southern Gates of Palanthas
You are outside the city gates of Palanthas. There really isn't much of
a city wall for Palanthas. The citizens of Palanthas don't think a city
wall is very becoming of their beautiful city, they would rather show case
their pride and risk their safety. Therefore the city gates are always
open.
Kirito Jolith, Sword of Justice is standing here. (flying) (invisible)
501H 45V 75.02% 25C standing Exits:NESW> backstab kirito
Kirito twists around to see you place the long tooth of a mako shark in his back.
501H 45V 75.02% 25C standing [Hapa:Perfect] [Kirito:Fair] Exits:NESW> fade w
501H 45V 75.02% 25C standing [Hapa:Perfect] [Kirito:Fair] Exits:NESW> fade w
sneak
e
backstab kirito
You massacre Kirito with your pierce.
You massacre Kirito with your pierce.
You find an opening in Kirito's armor and drive your tooth there.
You massacre Kirito with your pierce.
Kirito massacres YOU with his slash.
You move aside quickly as Kirito attacks!
It starts to rain.
Along the Southern Wall
You are on a dirt path that leads around the perimeter of the city of
Palanthas. A poor excuse for a city wall blocks you from moving northward,
but allows you to view the structures built within the limits of Palanthas.
A short walk to the east will lead you to the city gates, while the dirt
path continues its way west from here.
501H 186V 75.02% 25C standing Exits:EW> You begin moving quietly.
501H 186V 75.02% 25C standing Exits:EW> Outside the Southern Gates of Palanthas
You are outside the city gates of Palanthas. There really isn't much of
a city wall for Palanthas. The citizens of Palanthas don't think a city
wall is very becoming of their beautiful city, they would rather show case
their pride and risk their safety. Therefore the city gates are always
open.
Kirito Jolith, Sword of Justice is standing here. (flying)
Kirito says 'y'
Kirito twists around to see you place the long tooth of a mako shark in his back.
501H 184V 75.02% 25C standing [Hapa:Perfect] [Kirito:V.Bad] Exits:NESW>
Mega tells you 'or rip?'
501H 184V 75.02% 25C standing [Hapa:Perfect] [Kirito:V.Bad] Exits:NESW>
Kirito lays his hands on Kirito and utters a prayer.
501H 184V 75.02% 25C standing [Hapa:Perfect] [Kirito:Perfect] Exits:NESW>
Kirito focuses his purity on your arm!
Kirito forces you to drop your weapon.
Kirito's faith burns you.
428H 184V 75.02% 25C standing [Hapa:Good] [Kirito:Perfect] Exits:NESW> fade w
e
backstab kirito
You miss Kirito with your hit.
You massacre Kirito with your pierce.
You miss Kirito with your hit.
You move aside quickly as Kirito attacks!
Kirito misses you with his bludgeon.
428H 184V 75.02% 25C standing [Hapa:Good] [Kirito:V.Good] Exits:NESW> Along the Southern Wall
You are on a dirt path that leads around the perimeter of the city of
Palanthas. A poor excuse for a city wall blocks you from moving northward,
but allows you to view the structures built within the limits of Palanthas.
A short walk to the east will lead you to the city gates, while the dirt
path continues its way west from here.
428H 182V 75.02% 25C standing Exits:EW> st
Outside the Southern Gates of Palanthas
You are outside the city gates of Palanthas. There really isn't much of
a city wall for Palanthas. The citizens of Palanthas don't think a city
wall is very becoming of their beautiful city, they would rather show case
their pride and risk their safety. Therefore the city gates are always
open.
A long and slender tooth lies here.
Kirito Jolith, Sword of Justice is standing here. (flying)
Did you expect to hurt him with your finger?
428H 180V 75.02% 25C standing Exits:NESW> sneak
You are already standing.
428H 180V 75.02% 25C standing Exits:NESW>
Kirito gets the long tooth of a mako shark.
428H 180V 75.02% 25C standing Exits:NESW> e
You begin moving quietly.
428H 180V 75.02% 25C standing Exits:NESW> backstab kirito
Along the Southern Wall
You are walking along a dirt path leading around the perimeter of the
city of Palanthas. A poor excuse for a city wall blocks you from moving
northward, but allows you to view the structures built within the limits of
Palanthas. A short walk to the west will lead you to the city gates, while
the dirt path continues its way east from here.
428H 178V 75.02% 25C standing Exits:EW> You couldn't find what you were looking for.
428H 178V 75.02% 25C standing Exits:EW> g all
You don't see what you are looking for here.
428H 178V 75.02% 25C standing Exits:EW>
You tell Kirito 'hahaha smart'
You tell Kirito 'how are you not flagged.'
Kirito tells you 'dunno hehe'
You tell Kirito 'damn game mechanics.'
bug kirito disarmed me and is not flagged. now he has my weapons and i c
an't get back at him.
Thank you for submitting a bug report.
***********Kirito tells me where he is and gives me a shot at getting my prim back***************
You tell Kirito 'huff.'
Kirito tells you 'come kill me then'
You tell Kirito 'i can't find you =)'
Kirito tells you 'im near solace'
You tell Kirito 'if i kill you, i'll only take the tooth back =-)'
Kirito tells you 'how nice'
You begin to move with blinding speed!
501H 129V 75.02% 30C standing Exits:NS> You couldn't find what you were looking for.
501H 129V 75.02% 30C standing Exits:NS> sneak
You begin moving quietly.
501H 129V 75.02% 30C standing Exits:NS> n
A Narrow Road
This narrow, dirt road winds its way through the great forest, curving
around large trees and rocks. You can hear the chattering of hundreds of
animals all around you, and a few of the trees seem to have large claw
marks. To the south, lies the northern gate of Solace, and to the north,
the road continues. Large bushes block your view to the east and west.
Asuna the bronze dragon is standing here, awaiting a rider.
Kirito Jolith, Sword of Justice is standing here. (flying) (invisible)
501H 128V 75.02% 30C standing Exits:NS> n
A Narrow Road
A narrow road leads deep into a thick forest of very tall trees and
north it leads through the plains of Abanasinia. Around you are many trees
but not as many as to the south. The road runs in the near shadows of the
Kharolis mountains which can be seen off to the west, beyond a great lake.
The mountains appear to run north for some distance before ending. The
plains spread out to the north from here for many leagues.
501H 126V 75.02% 30C standing Exits:NSW> s
A Narrow Road
This narrow, dirt road winds its way through the great forest, curving
around large trees and rocks. You can hear the chattering of hundreds of
animals all around you, and a few of the trees seem to have large claw
marks. To the south, lies the northern gate of Solace, and to the north,
the road continues. Large bushes block your view to the east and west.
Asuna the bronze dragon is standing here, awaiting a rider.
Kirito Jolith, Sword of Justice is standing here. (flying) (invisible)
501H 124V 75.02% 30C standing Exits:NS> backstab kirito
Kirito twists around to see you place a thin mushroom hilted blade in his back.
501H 124V 75.02% 30C standing [Hapa:Perfect] [Kirito:Fair] Exits:NS>
You find an opening in Kirito's armor and drive your blade there.
You massacre Kirito with your pierce.
You pierce Kirito extremely hard.
You pierce Kirito extremely hard.
Kirito slowly fades into existence.
Kirito massacres YOU with his slash.
Kirito bludgeons YOU extremely hard.
455H 124V 75.02% 30C standing [Hapa:V.Good] [Kirito:Fair] Exits:NS> fade n
s
backstab kirito
Kirito focuses his purity on your arm!
Kirito forces you to drop your weapon.
Kirito's faith burns you.
397H 124V 75.02% 30C standing [Hapa:Good] [Kirito:Fair] Exits:NS> g all
A Narrow Road
A narrow road leads deep into a thick forest of very tall trees and
north it leads through the plains of Abanasinia. Around you are many trees
but not as many as to the south. The road runs in the near shadows of the
Kharolis mountains which can be seen off to the west, beyond a great lake.
The mountains appear to run north for some distance before ending. The
plains spread out to the north from here for many leagues.
397H 122V 75.02% 30C standing Exits:NSW> A Narrow Road
This narrow, dirt road winds its way through the great forest, curving
around large trees and rocks. You can hear the chattering of hundreds of
animals all around you, and a few of the trees seem to have large claw
marks. To the south, lies the northern gate of Solace, and to the north,
the road continues. Large bushes block your view to the east and west.
A well-crafted fungal blade lies here, rotting.
Asuna the bronze dragon is standing here, awaiting a rider.
Kirito Jolith, Sword of Justice is standing here. (flying)
Did you expect to hurt him with your finger?
397H 120V 75.02% 30C standing Exits:NS> You get a thin mushroom hilted blade.
397H 120V 75.02% 30C standing Exits:NS> s
The Northern Gate of Solace
This gate protects Solace from invaders from the north. Two huge
vallenwoods stand on either side of the road and it is between these, that
the gate is built. The forest north of the gate looks much like the forest
that Solace is a part of. You know, however, that it is much wilder and
dangerous. Northern Avenue leads south into the heart of Solace.
A long torch functions as a street lamp here.
A small child plays with some colorful objects.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A menacing rottweiler circles here barking at some shadows.
397H 119V 75.02% 30C standing Exits:NS> s
Intersection of Northern Avenue and Perimeter Street
Northern Avenue intersects Perimeter Street here. The avenue leads
north and south, while Perimeter Street appears to loop to the east,
circling above the region Solace is built in. What appears to be a gate is
to the north, while you see signs of Solace to the south.
A long torch functions as a street lamp here.
A janitor is walking around, cleaning up.
A lovely young lady is excited by the array of activities around her.
397H 118V 75.02% 30C standing Exits:NES> wield blade
You can't seem to wield anything at the moment.
397H 118V 75.02% 30C standing Exits:NES> envenom blade
You stealthily dip the blade in a toxic concoction of your own making.
397H 118V 75.02% 30C standing Exits:NES>
A Solace peacekeeper arrives from the south.
397H 118V 75.02% 30C standing Exits:NES> sneak
You begin moving quietly.
397H 118V 75.02% 30C standing Exits:NES> n
The Northern Gate of Solace
This gate protects Solace from invaders from the north. Two huge
vallenwoods stand on either side of the road and it is between these, that
the gate is built. The forest north of the gate looks much like the forest
that Solace is a part of. You know, however, that it is much wilder and
dangerous. Northern Avenue leads south into the heart of Solace.
A long torch functions as a street lamp here.
A small child plays with some colorful objects.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A menacing rottweiler circles here barking at some shadows.
397H 117V 75.02% 30C standing Exits:NS> n
A Narrow Road
This narrow, dirt road winds its way through the great forest, curving
around large trees and rocks. You can hear the chattering of hundreds of
animals all around you, and a few of the trees seem to have large claw
marks. To the south, lies the northern gate of Solace, and to the north,
the road continues. Large bushes block your view to the east and west.
Asuna the bronze dragon is standing here, awaiting a rider.
backstab kirito
Kirito Jolith, Sword of Justice is standing here. (flying) (invisible)
397H 116V 75.02% 30C standing Exits:NS> Did you expect to hurt him with your finger?
397H 116V 75.02% 30C standing Exits:NS>
steal mako.tooth kirito
Kirito flies south.
Asuna the bronze dragon flies south.
397H 116V 75.02% 30C standing Exits:NS> You don't see that person here.
397H 116V 75.02% 30C standing Exits:NS>
steal mako.tooth kirito
Kirito flies in from the south.
Asuna the bronze dragon flies in from the south.
397H 116V 75.02% 30C standing Exits:NS> He has not got that item.
397H 116V 75.02% 30C standing Exits:NS> wield blade
You can't seem to wield anything at the moment.
397H 116V 75.02% 30C standing Exits:NS> backstab kirito
Did you expect to hurt him with your finger?
397H 116V 75.02% 30C standing Exits:NS>
Kirito attempts to strike at you with his halberd.
Kirito slowly fades into existence.
Kirito obliterates YOU with his slash.
324H 116V 75.02% 30C standing [Hapa:Fair] [Kirito:Fair] Exits:NS> s
You can't do that while fighting.
324H 116V 75.02% 30C standing [Hapa:Fair] [Kirito:Fair] Exits:NS>
You move aside quickly as Kirito attacks!
Kirito massacres YOU with his bludgeon.
You miss Kirito with your hit.
You pierce Kirito extremely hard.
296H 116V 75.02% 30C standing [Hapa:Fair] [Kirito:Bad] Exits:NS> retaliate
Your attempt to retaliate fails because you are terrible.
296H 116V 75.02% 30C standing [Hapa:Fair] [Kirito:Bad] Exits:NS> throat
A rapid, unexpected knuckle thrust to Kirito's throat does some damage.
The squish of Kirito's larynx being crushed is satisfying.
296H 116V 75.02% 30C standing [Hapa:Fair] [Kirito:Bad] Exits:NS>
Kirito seems to concentrate for a moment.
Asuna the bronze dragon hits YOU very hard.
285H 116V 75.02% 30C standing [Hapa:Fair] [Kirito:Bad] Exits:NS>
Asuna the bronze dragon hits YOU extremely hard.
Asuna the bronze dragon hits YOU extremely hard.
You move aside quickly as Kirito attacks!
Kirito stumbles and accidentally attacks Asuna the bronze dragon!
Kirito massacres Asuna the bronze dragon with his slash.
Kirito massacres YOU with his bludgeon.
You miss Kirito with your hit.
You pierce Kirito extremely hard.
You miss Kirito with your hit.
Sensing an incoming attack, you dodge to the left and Kirito fails to strike you.
227H 116V 75.02% 30C standing [Hapa:Bad] [Kirito:Bad] Exits:NS>
*******ADRENALINE FADED*******
Kirito annihilates YOU with his slash.
You move aside quickly as Kirito attacks!
Kirito stumbles and accidentally attacks Asuna the bronze dragon!
Kirito massacres Asuna the bronze dragon with his slash.
Asuna the bronze dragon hits YOU very hard.
Asuna the bronze dragon hits YOU extremely hard.
You miss Kirito with your hit.
You pierce Kirito extremely hard.
You miss Kirito with your hit.
164H 88V 75.02% 30C standing [Hapa:V.Bad] [Kirito:Bad] Exits:NS>
Kirito lays his hands on Kirito and utters a prayer.
164H 88V 75.02% 30C standing [Hapa:V.Bad] [Kirito:Perfect] Exits:NS> fade n
A Narrow Road
A narrow road leads deep into a thick forest of very tall trees and
north it leads through the plains of Abanasinia. Around you are many trees
but not as many as to the south. The road runs in the near shadows of the
Kharolis mountains which can be seen off to the west, beyond a great lake.
The mountains appear to run north for some distance before ending. The
plains spread out to the north from here for many leagues.
164H 86V 75.02% 30C standing Exits:NSW> fade n
A Narrow Road
A narrow road leads south through the edge of the plains and into a
thick vallenwood forest. An arm of the Kharolis mountains lies to the west
and extends out to the north, the road turns east to lead away from the
mountains on its journey through the plains. The plains of Abanasinia
spread out to the northeast from here and you see another mountain range
off to the east. A thick forest of tall trees can be seen to the south.
164H 84V 75.02% 30C standing Exits:ES> wield blade
You can't seem to wield anything at the moment.
164H 84V 75.02% 30C standing Exits:ES> e
A Narrow Road
A narrow road here runs east through some plains toward the Eastwall
mountains while to the west the road continues through the plains. The
plains spread out to the west for a short distance before ending at an arm
of the Kharolis mountains. The Kharolis mountains lie off to the west and
run north-south in this area of Abanasinia. The foothills of the Eastwall
mountains can be seen off to the east and the mountain range appears to run
northeasterly from this spot.
164H 82V 75.02% 30C standing Exits:EW> e
A Road Approaching the Eastwall Mountains
A narrow road winds its way to the east and west here. To the north the
flat plains stretch as far as you can see, while to the south a few
vallenwood tree start dotting the landscape, meaning you must be nearing
the peaceful town of Solace. Off to the east and the west mountain ranges
rise to the heavens, making you feel like a nut in a vise.
164H 80V 75.02% 30C standing Exits:EW> e
A Road Alongside the Eastwall Mountains
This narrow road runs right up against the western foothills of the
Eastland mountain range. It continues to the north and to the west where it
can be seen cutting a line through the unmolested grass of the Abanasinia
plains. A smaller path branches off the road and leads east here, deeper
into the grassy plains. A short distance to the north west a few strands of
black smoke can be seen rising from the base of the Kharolis mountains.
164H 78V 75.02% 30C standing Exits:NEW> e
e
e
e
Your focus on the battle wanes.
You are hungry.
You are thirsty.
On a Dirt Path
The path upon which you stand is bordered to the north and west by the
vast open plain, its countless blades of yellowed grass gently swaying back
and forth in the breeze. To the south, the dense vallenwood forest
surrounding Solace towers before you. This path deviates from the main
road, leading to the east towards a primitive village lying close by. The
road, leading to the east towards a primitive village lying close by. The
path you are standing on also extends to the west, rejoining the main road
just a short distance to that direction.
A wounded ogre lies on the ground, moaning in pain.
A wounded ogre moans from the pain of his wounds and looks up pleadingly.
A wounded ogre stands up.
191H 186V 75.02% 30C standing Exits:EW> Outside a Barbarian Village
Deviating from the main road, this dirt path leads towards a barbarian
village visible close by to the east. The wooden gates marking the entrance
to the settlement lie a short distance in that direction, and the path also
leads back to the west. The dense vallenwood forest surrounding Solace lies
not too far south of here. In all other directions is a vast open plain,
its yellowed blades of grass completely filling your field of vision.
191H 184V 75.02% 30C standing Exits:EW> The Gates of Que-Kiri
Marking the entrance to the plainsman village of Que-Kiri, these
rickety wooden gates around about twice the height of a grown human man. A
flag with a picture of a fierce hawk adorns each of the tall vallenwood
posts on either side of the gate. A few thin columns of smoke drift into
the air from various huts within the village, most likely coming from
cooking fires. The path continues east through the gates, as well as west
back to the main road.
A warrior of the Que-Kiri tribe stands guard at the gates.
A warrior of the Que-Kiri tribe stands guard at the gates.
191H 182V 75.02% 30C standing Exits:(E)W> The gate seems to be closed.
191H 182V 75.02% 30C standing Exits:(E)W> n
Alas, you cannot go that way...
191H 182V 75.02% 30C standing Exits:(E)W> n
Alas, you cannot go that way...
191H 182V 75.02% 30C standing Exits:(E)W>
The hairs on your neck stand up, someone needs a beatdown.
191H 182V 75.02% 30C standing Exits:(E)W> ki warrior
You miss a Que-Kiri gateguard with your hit.
191H 182V 75.02% 30C standing [Hapa:V.Bad] [a Que-Kiri gateguard:Perfect] Exits:(E)W>
You miss a Que-Kiri gateguard with your hit.
You massacre a Que-Kiri gateguard with your pierce.
A Que-Kiri gateguard misses you with his pierce.
191H 182V 75.02% 30C standing [Hapa:V.Bad] [a Que-Kiri gateguard:Good] Exits:(E)W> quaf bottle
A Que-Kiri gateguard charges at you, but you manage to move away.
191H 182V 75.02% 30C standing [Hapa:V.Bad] [a Que-Kiri gateguard:Good] Exits:(E)W> You quaff a green bottle whic
h dissolves.
You heal yourself.
Your entire body tingles for a few seconds.
496H 182V 75.02% 30C standing [Hapa:V.Good] [a Que-Kiri gateguard:Good] Exits:(E)W> wield blade
You start using the blade.
496H 182V 75.02% 30C standing [Hapa:V.Good] [a Que-Kiri gateguard:Good] Exits:(E)W> fade w
You massacre a Que-Kiri gateguard with your pierce.
You sink your blade into a Que-Kiri gateguard's wrist, draining vital forces.
You touch a Que-Kiri gateguard and feel the rush of new life flow into you.
But he looks fine!
You feel a very slight tingling sensation.
You pierce a Que-Kiri gateguard extremely hard.
A Que-Kiri gateguard misses you with his pierce.
501H 182V 75.02% 30C standing [Hapa:Perfect] [a Que-Kiri gateguard:Fair] Exits:(E)W> envenom blade
sneak
Outside a Barbarian Village
Deviating from the main road, this dirt path leads towards a barbarian
village visible close by to the east. The wooden gates marking the entrance
to the settlement lie a short distance in that direction, and the path also
leads back to the west. The dense vallenwood forest surrounding Solace lies
not too far south of here. In all other directions is a vast open plain,
its yellowed blades of grass completely filling your field of vision.
501H 180V 75.02% 30C standing Exits:EW> w
You stealthily dip the blade in a toxic concoction of your own making.
501H 180V 75.02% 30C standing Exits:EW> w
You begin moving quietly.
501H 180V 75.02% 30C standing Exits:EW> w
On a Dirt Path
The path upon which you stand is bordered to the north and west by the
vast open plain, its countless blades of yellowed grass gently swaying back
and forth in the breeze. To the south, the dense vallenwood forest
surrounding Solace towers before you. This path deviates from the main
road, leading to the east towards a primitive village lying close by. The
path you are standing on also extends to the west, rejoining the main road
just a short distance to that direction.
A wounded ogre lies on the ground, moaning in pain.
A wounded ogre moans from the pain of his wounds and looks up pleadingly.
501H 178V 75.02% 30C standing Exits:EW> A Road Alongside the Eastwall Mountains
This narrow road runs right up against the western foothills of the
Eastland mountain range. It continues to the north and to the west where it
can be seen cutting a line through the unmolested grass of the Abanasinia
plains. A smaller path branches off the road and leads east here, deeper
into the grassy plains. A short distance to the north west a few strands of
black smoke can be seen rising from the base of the Kharolis mountains.
501H 176V 75.02% 30C standing Exits:NEW> A Road Approaching the Eastwall Mountains
A narrow road winds its way to the east and west here. To the north the
flat plains stretch as far as you can see, while to the south a few
vallenwood tree start dotting the landscape, meaning you must be nearing
the peaceful town of Solace. Off to the east and the west mountain ranges
rise to the heavens, making you feel like a nut in a vise.
501H 174V 75.02% 30C standing Exits:EW> w
A Narrow Road
A narrow road here runs east through some plains toward the Eastwall
mountains while to the west the road continues through the plains. The
plains spread out to the west for a short distance before ending at an arm
of the Kharolis mountains. The Kharolis mountains lie off to the west and
run north-south in this area of Abanasinia. The foothills of the Eastwall
mountains can be seen off to the east and the mountain range appears to run
northeasterly from this spot.
501H 172V 75.02% 30C standing Exits:EW> w
A Narrow Road
A narrow road leads south through the edge of the plains and into a
thick vallenwood forest. An arm of the Kharolis mountains lies to the west
and extends out to the north, the road turns east to lead away from the
mountains on its journey through the plains. The plains of Abanasinia
spread out to the northeast from here and you see another mountain range
off to the east. A thick forest of tall trees can be seen to the south.
501H 170V 75.02% 30C standing Exits:ES> backstab kirito
You couldn't find what you were looking for.
501H 170V 75.02% 30C standing Exits:ES> backstab kirito
You couldn't find what you were looking for.
501H 170V 75.02% 30C standing Exits:ES> s
A Narrow Road
A narrow road leads deep into a thick forest of very tall trees and
north it leads through the plains of Abanasinia. Around you are many trees
but not as many as to the south. The road runs in the near shadows of the
Kharolis mountains which can be seen off to the west, beyond a great lake.
The mountains appear to run north for some distance before ending. The
plains spread out to the north from here for many leagues.
501H 168V 75.02% 30C standing Exits:NSW> s
A Narrow Road
This narrow, dirt road winds its way through the great forest, curving
around large trees and rocks. You can hear the chattering of hundreds of
animals all around you, and a few of the trees seem to have large claw
marks. To the south, lies the northern gate of Solace, and to the north,
the road continues. Large bushes block your view to the east and west.
501H 166V 75.02% 30C standing Exits:NS> backstab kirito
You couldn't find what you were looking for.
501H 166V 75.02% 30C standing Exits:NS> sneak
You begin moving quietly.
501H 166V 75.02% 30C standing Exits:NS> s
The Northern Gate of Solace
This gate protects Solace from invaders from the north. Two huge
vallenwoods stand on either side of the road and it is between these, that
the gate is built. The forest north of the gate looks much like the forest
that Solace is a part of. You know, however, that it is much wilder and
dangerous. Northern Avenue leads south into the heart of Solace.
A long torch functions as a street lamp here.
A small child plays with some colorful objects.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A menacing rottweiler circles here barking at some shadows.
501H 165V 75.02% 30C standing Exits:NS> backstab kirito
You couldn't find what you were looking for.
501H 165V 75.02% 30C standing Exits:NS> sneak
You begin moving quietly.
501H 165V 75.02% 30C standing Exits:NS> s
s
Intersection of Northern Avenue and Perimeter Street
Northern Avenue intersects Perimeter Street here. The avenue leads
north and south, while Perimeter Street appears to loop to the east,
circling above the region Solace is built in. What appears to be a gate is
to the north, while you see signs of Solace to the south.
A long torch functions as a street lamp here.
A lovely young lady is excited by the array of activities around her.
501H 164V 75.02% 30C standing Exits:NES> Northern Avenue
The avenue stretches north and south among the huge vallenwoods. The
limbs of the trees intertwine above you, providing a protective canopy from
the harsh outside world. A very large vallenwood stands at the edge of the
road here. To the east a large clearing with a tremendous vallenwood is
accessible.
A long torch functions as a street lamp here.
A street illusionist drawing quite a crowd with his performance.
A street illusionist conjures up a pigeon and releases it. You watch as it flies away.
501H 163V 75.02% 30C standing Exits:NES> s
Northern Avenue
The avenue continues to wind north and south through the dense forest
town. The sounds of wildlife abound here, making you feel safe and at
ease. It is almost as if this town has been built in a special place. It
is possible to leave the avenue and venture west here.
A long torch functions as a street lamp here.
A Solace peacekeeper is here making his rounds.
A Solace peacekeeper is here making his rounds.
501H 162V 75.02% 30C standing Exits:NSW> s
Northern Avenue
You are on Northern Avenue. The road twists and turns here, cutting
through the dense vallenwood forest. High overhead, the limbs mesh to form
a thick green canopy. The avenue continues north, while you see and hear
Solace Square to the south. A small clearing opens to the west. Looking
east, you see a large vallenwood that has a building nestled among its
strong limbs. A small stairway spirals down around the trunk, ending at the
edge of the road. A small sign is posted next to the stairway.
A long torch functions as a street lamp here.
A janitor is walking around, cleaning up.
501H 161V 75.02% 30C standing Exits:NSWU> s
Solace Square
Solace Square is a large clearing that is surrounded on all sides by
huge vallenwood trees. These trees stretch far above the ground and their
limbs provide cover and shelter to the inhabitants of Solace. The clearing
here rises slightly towards the center of the square, providing a high spot
in the center. Small roads have been cut into the dense forest to the
north, south, east, and west. On one edge of the square, there is a huge
vallenwood which bough supports a collection of huts and buildings. A
small spiral staircase leads up around the trunk of the tree and into the
thick limbs which house the buildings.
A long torch functions as a street lamp here.
A large fountain sits in the middle of the road, taking up space.
A beggar is here, begging you for a loaf of bread for supper.
501H 160V 75.02% 30C standing Exits:NESWU> backstab kirito
You couldn't find what you were looking for.
501H 160V 75.02% 30C standing Exits:NESWU> s
Southern Avenue
Southern Avenue is a road cut among the huge vallenwoods. It twists and
turns between the giant trunks and beneath the thick green canopy of
foliage above. From high in a vallenwood above you, you hear sounds of
partying and singing. Looking up to investigate, you notice a tavern has
been built into the huge limbs of the vallenwood. Unfortunately, there is
no way up to the bar from here. The avenue also leads north and south into
other parts of Solace.
A long torch functions as a street lamp here.
A Solace peacekeeper is here making his rounds.
You tell Kirito 'bah wher'ed you go'
501H 138V 75.02% 30C standing Exits:ES> e
A Narrow Road
A narrow road here runs east through some plains toward the Eastwall
mountains while to the west the road continues through the plains. The
plains spread out to the west for a short distance before ending at an arm
of the Kharolis mountains. The Kharolis mountains lie off to the west and
run north-south in this area of Abanasinia. The foothills of the Eastwall
mountains can be seen off to the east and the mountain range appears to run
northeasterly from this spot.
Asuna the bronze dragon is standing here, awaiting a rider.
Kirito Jolith, Sword of Justice is standing here. (aggressor) (flying) (invisible)
501H 136V 75.02% 30C standing Exits:EW>
steal mako.tooth kirito
Kirito flies west.
Asuna the bronze dragon flies west.
Kirito tells you 'u ran away'
501H 115V 75.02% 30C standing Exits:NES> n
Intersection of Northern Avenue and Perimeter Street
Northern Avenue intersects Perimeter Street here. The avenue leads
north and south, while Perimeter Street appears to loop to the east,
circling above the region Solace is built in. What appears to be a gate is
to the north, while you see signs of Solace to the south.
A long torch functions as a street lamp here.
Asuna the bronze dragon is standing here, awaiting a rider.
Kirito Jolith, Sword of Justice is standing here. (aggressor) (flying) (invisible)
A Solace peacekeeper is here making his rounds.
A lovely young lady is excited by the array of activities around her.
501H 114V 75.02% 30C standing Exits:NES> backstab kirito
Kirito twists around to see you place a thin mushroom hilted blade in his back.
501H 114V 75.02% 30C standing [Hapa:Perfect] [Kirito:Fair] Exits:NES>
Kirito attempts to strike at you with his halberd.
You move aside quickly as Kirito attacks!
501H 114V 75.02% 30C standing [Hapa:Perfect] [Kirito:Fair] Exits:NES> fade n
A Solace peacekeeper leaves east.
501H 114V 75.02% 30C standing [Hapa:Perfect] [Kirito:Fair] Exits:NES> s
backstab kirito
Kirito bleeds profusely from his wounds.
You pierce Kirito extremely hard.
You massacre Kirito with your pierce.
Kirito massacres YOU with his slash.
Kirito bludgeons YOU extremely hard.
455H 114V 75.02% 30C standing [Hapa:V.Good] [Kirito:Fair] Exits:NES> The Northern Gate of Solace
This gate protects Solace from invaders from the north. Two huge
vallenwoods stand on either side of the road and it is between these, that
the gate is built. The forest north of the gate looks much like the forest
that Solace is a part of. You know, however, that it is much wilder and
dangerous. Northern Avenue leads south into the heart of Solace.
A long torch functions as a street lamp here.
A small child plays with some colorful objects.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A menacing rottweiler circles here barking at some shadows.
455H 113V 75.02% 30C standing Exits:NS> Intersection of Northern Avenue and Perimeter Street
Northern Avenue intersects Perimeter Street here. The avenue leads
north and south, while Perimeter Street appears to loop to the east,
circling above the region Solace is built in. What appears to be a gate is
to the north, while you see signs of Solace to the south.
A long torch functions as a street lamp here.
Asuna the bronze dragon is standing here, awaiting a rider.
Kirito Jolith, Sword of Justice is standing here. (aggressor) (flying)
A lovely young lady is excited by the array of activities around her.
455H 112V 75.02% 30C standing Exits:NES> Kirito twists around to see you place a thin mushroom hilted blade in h
is back.
455H 112V 75.02% 30C standing [Hapa:V.Good] [Kirito:Bad] Exits:NES>
Kirito gives Asuna the bronze dragon an order.
Asuna the bronze dragon hits YOU very hard.
442H 112V 75.02% 30C standing [Hapa:Good] [Kirito:Bad] Exits:NES> fade n
s
backstab kirito
Kirito bleeds profusely from his wounds.
Asuna the bronze dragon hits YOU hard.
Asuna the bronze dragon hits YOU very hard.
You massacre Kirito with your pierce.
You pierce Kirito extremely hard.
You massacre Kirito with your pierce.
You move aside quickly as Kirito attacks!
Kirito stumbles and accidentally attacks Asuna the bronze dragon!
Kirito swings his halberd, catching Asuna the bronze dragon's feet, tripping him up.
Kirito massacres Asuna the bronze dragon with his slash.
Kirito bludgeons YOU extremely hard.
404H 112V 75.02% 30C standing [Hapa:Good] [Kirito:V.Bad] Exits:NES>
Kirito gives Asuna the bronze dragon an order.
404H 112V 75.02% 30C standing [Hapa:Good] [Kirito:V.Bad] Exits:NES>
Kirito gives Asuna the bronze dragon an order.
404H 112V 75.02% 30C standing [Hapa:Good] [Kirito:V.Bad] Exits:NES> The Northern Gate of Solace
This gate protects Solace from invaders from the north. Two huge
vallenwoods stand on either side of the road and it is between these, that
the gate is built. The forest north of the gate looks much like the forest
that Solace is a part of. You know, however, that it is much wilder and
dangerous. Northern Avenue leads south into the heart of Solace.
A long torch functions as a street lamp here.
A small child plays with some colorful objects.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A menacing rottweiler circles here barking at some shadows.
404H 111V 75.02% 30C standing Exits:NS> Intersection of Northern Avenue and Perimeter Street
Northern Avenue intersects Perimeter Street here. The avenue leads
north and south, while Perimeter Street appears to loop to the east,
circling above the region Solace is built in. What appears to be a gate is
to the north, while you see signs of Solace to the south.
A long torch functions as a street lamp here.
Asuna the bronze dragon is sitting here.
Kirito Jolith, Sword of Justice is standing here. (aggressor) (flying)
A lovely young lady is excited by the array of activities around her.
Kirito gives Asuna the bronze dragon an order.
Kirito makes a strange sound, as you place a thin mushroom hilted blade in his back.
You sink your blade into Kirito's wrist, draining vital forces.
Kirito appears to grow stronger.
Kirito resists your attempts to drain his life.
Large open gashes on your body quickly heal.
458H 110V 75.02% 30C standing [Hapa:V.Good] [Kirito:Awful] Exits:NES>
A Solace peacekeeper arrives from the south.
458H 110V 75.02% 30C standing [Hapa:V.Good] [Kirito:Awful] Exits:NES>
Kirito gives Asuna the bronze dragon an order.
458H 110V 75.02% 30C standing [Hapa:V.Good] [Kirito:Awful] Exits:NES>
Kirito gives Asuna the bronze dragon an order.
458H 110V 75.02% 30C standing [Hapa:V.Good] [Kirito:Awful] Exits:NES>
The janitor arrives from the east.
458H 110V 75.02% 30C standing [Hapa:V.Good] [Kirito:Awful] Exits:NES> fade n
s
backstab kirito
The Northern Gate of Solace
This gate protects Solace from invaders from the north. Two huge
vallenwoods stand on either side of the road and it is between these, that
the gate is built. The forest north of the gate looks much like the forest
that Solace is a part of. You know, however, that it is much wilder and
dangerous. Northern Avenue leads south into the heart of Solace.
A long torch functions as a street lamp here.
A small child plays with some colorful objects.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A Solace peacekeeper stands here, vigilantly guarding the town gates.
A menacing rottweiler circles here barking at some shadows.
458H 109V 75.02% 30C standing Exits:NS> Intersection of Northern Avenue and Perimeter Street
Northern Avenue intersects Perimeter Street here. The avenue leads
north and south, while Perimeter Street appears to loop to the east,
circling above the region Solace is built in. What appears to be a gate is
to the north, while you see signs of Solace to the south.
A long torch functions as a street lamp here.
A janitor is walking around, cleaning up.
A Solace peacekeeper is here making his rounds.
Asuna the bronze dragon is sitting here.
Kirito Jolith, Sword of Justice is standing here. (aggressor) (flying)
A lovely young lady is excited by the array of activities around her.
458H 108V 75.02% 30C standing Exits:NES> Kirito reaches behind himself quickly, only to discover your deadly bla
de in his back.
get all.coins corpse
You receive 0 experience.
envenom blade
Kirito is dead! R.I.P.
458H 108V 75.02% 30C standing [Kirito:Dying] Exits:NES>
Kirito bleeds profusely from his wounds.
The death cry of Kirito echoes from somewhere nearby...
Kirito sinks gently to the ground.
Asuna the bronze dragon stops following Kirito.
Asuna the bronze dragon transcends this world and enters another plane.
458H 108V 75.02% 30C standing Exits:NES> g all corpse
You get a very large pile of coins from the corpse of Kirito.
There were 5037 coins.
458H 108V 75.02% 5067C standing Exits:NES> You stealthily dip the blade in a toxic concoction of your own making
.
*******ADRENALINE FADED*******
You get an ivory inlaid mithril staff from the corpse of Kirito.
You get a keen-edged mithril halberd from the corpse of Kirito.
You get an armaboro hide wristguard from the corpse of Kirito.
You get an armaboro hide wristguard from the corpse of Kirito.
You are zapped by a ceremonial solamnic sash and instantly drop it.
You are zapped by a robe of Paladine and instantly drop it.
You get an elongated squid head quiver from the corpse of Kirito.
You get some armaboro hide vambraces from the corpse of Kirito.
You get some armaboro hide gauntlets from the corpse of Kirito.
You get some armaboro hide boots from the corpse of Kirito.
Greaves : You can't carry that much weight.
Helm : You can't carry that much weight.
Cuirass : You can't carry that much weight.
Gorget : You can't carry that much weight.
Gorget : You can't carry that much weight.
You get a marble ring from the corpse of Kirito.
You get the ring of contrariness from the corpse of Kirito.
You get a glowing scroll of recall from the corpse of Kirito.
Chest : You can't carry that much weight.
Chest : You can't carry that much weight.
Chest : You can't carry that much weight.
Chest : You can't carry that much weight.
Chest : You can't carry that much weight.
Chest : You can't carry that much weight.
Chest : You can't carry that much weight.
You get an elongated squid head quiver from the corpse of Kirito.
Quiver : You can't carry that much weight.
You get some moist moss from the corpse of Kirito.
Shield : You can't carry that much weight.
Potion : You can't carry that much weight.
You get a translucent black ring from the corpse of Kirito.
Chest : You can't carry that much weight.
Medallion : You can't carry that much weight.
Shirt : You can't carry that much weight.
458H 86V 75.02% 5067C standing Exits:NES>
You are hungry.
You are thirsty.
463H 188V 75.02% 5067C standing Exits:NES> exa corpse
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :
some armaboro hide greaves
a brass dragonscale helm
an armaboro hide cuirass
an armaboro hide gorget [2]
a small wooden chest [7]
an elongated squid head quiver
a black iron shield
a thick green potion
a blackened chest
a medallion of the earth
a shirt of brass dragon scales
You tell Kirito 'i zapped some of your stuff'
Kirito tells you 'where at'
You tell Kirito 'it's in solace'
Kirito tells you 'the rest of my stuff'
You tell Kirito 'the stuff i couldn't loot is northwest of the town'
You tell Kirito 'arbiter trying to kill me'
You tell Kirito 'so i'm gonna have to leave'
Kirito tells you 'where's the stuff u could loot'
You tell Kirito 'but it's like 2n of gate'
You tell Kirito 'all w'
You tell Kirito 'get your stuff?'
Kirito tells you 'yep'
Kirito tells you 'what abt this blade'
You tell Kirito 'thanks for the fair shot at getting it back'
478H 188V 75.02% 5067C standing Exits:NES> eq
You are using:
<worn on finger> a black draconian insignia
<worn on finger> a frosted tin ring
<worn around neck> a gazer's eye
<worn around neck> a ghostly shroud
<worn on body> the robe of twilight
<worn on head> the rubied eye of a shadow hulk
<worn on legs> a pair of golden whale bone greaves
<worn on feet> some komodo skin boots
<worn on hands> a pair of fire-red cloth gloves
<worn on arms> the ancient sleeves of stealth
<slung over shoulder> an elongated squid head quiver
<worn about body> a heavy black cloak
<worn about waist> a thick engraved silver belt
<worn as pouch> an embossed jellyfish pouch
<worn around right wrist> a braided leather band
<worn around left wrist> a braided leather band
<used in primary hand> the long tooth of a mako shark
<used in secondary hand> a thin mushroom hilted blade
478H 188V 75.02% 5067C standing Exits:NES> in
You are carrying:
a green bottle
Mishakal's White potion
a blue scroll
a vial of sparkling pink liquid
a tall, wide-brimmed hat
an ancient gnomish device
a backpack of holding
a blue green potion [4]
478H 188V 75.02% 5067C standing Exits:NES> exa greaves
The greaves has several cracks and chips in it. (91%)
greaves (used) :
a very large pile of coins
a dark silver trident
an iron flask
a scroll about Lunitari [2]
an obsidian cube
You tell Kirito 'argh'
You tell Kirito 'i left that did i?'
The backpack appears rough and in perfect condition. (98%)
backpack (carried) :
a magical watering can
a glowing scroll of recall..it glows dimly [9]
a scroll of recall
a bright ball of light..it glows dimly
a black scabbard belt
a scroll of improved transport
a gargoyle ring
a crystal clear potion [2]
the shroud of Death
a blue potion of remove poison [2]
a distorted potion
a loaf of bread [3]
a radiant yellow potion
a slimy dark green potion [7]
a strip of armaboro jerky [60]
a torch
an iridescent purple potion [6]
some charred black gloves
Kirito tells you 'yep'
478H 176V 75.02% 5067C standing Exits:NS> s
Along the Shore of Crystalmir
You are at the corner of a large lake, which fills your vision far to
the west before ending at high, jagged cliffs. The forest of pine that this
trail winds through thins out to the north and east, where large fields of
grain can be seen. The pine-covered trail follows the shoreline to the
south into thicker woods and north.
A small wooden chest rests here. [3]
Kirito Jolith, Sword of Justice is resting here. (flying)
478H 174V 75.02% 5067C standing Exits:NES>
Kirito tells you 'u can have it back'
You sigh.
You say 'thanks'
Kirito gives you a thin mushroom hilted blade.
You say 'very decent of you'
You put a thin mushroom hilted blade in a backpack of holding.
Kirito tells you 'and u'
You shake his hand.
You say 'not hunting you anymore'
6 comments
What was in all those damn chest! I as a viewer demand to know the contents within each chest or I give the log a -5!
Seriously though, when is the wedding?
I wish you could meet my girlfriend. My girlfriend who lives in Canada....