> Arctic MUD PK Logs

Kendo Rip

Backlash hurts!

22 Oct 2003 · Submitted by mike · POV: Vein · 623 views · ★ Score -0.4 · 15 votes
364H 147V 788006X 1553C Mem:3 Exits:NESW> You tell your group 'spam Kendo'

n
364H 147V 788006X 1553C Mem:3 Exits:NESW> You kneel down and study the
ground.
You can't seem to find any tracks.
Karat flies in from the south.
Southern Avenue
     Flanking this cobblestone road on each side, is a row of perfectly
pruned oak trees.  The road itself is made of perfectly fitting stones, no
two quite alike.  A testament to the dwarven masons skill and dedication to
their work.  To the north lies the central plaza. The Rose Street
intersection lies to the south.
Karat the Male Gnome is standing here. (flying)
An alley cat is here sniffing around the garbage looking for food.
A streetsweeper is here keeping Palanthas tidy.
A Palanthanian guard is here serving and protecting the citizens of
Palanthas.

n
364H 146V 788006X 1553C Mem:3 Exits:NS> You kneel down and study the ground.
Your victim's tracks lead north.
Karat flies in from the south.
Central Plaza
     Walking into this plaza, you find yourself amongst many majestic oak
trees.  This is the southern part of the central plaza and where Southern
Avenue begins.  The plaza extends to the north, east, and west. Southern
Avenue lies to the south.
Karat the Male Gnome is standing here. (flying)

364H 145V 788006X 1553C Mem:3 Exits:NESW>
Kendo arrives from the north.

364H 145V 788006X 1553C Mem:3 Exits:NESW>
Kendo leaves south.

364H 145V 788006X 1553C Mem:3 Exits:NESW>
The captain of the Palanthas guard arrives from the west.

364H 145V 788006X 1553C Mem:3 Exits:NESW> n
You kneel down and study the ground.
You can't seem to find any tracks.
Karat flies in from the south.
Central Plaza
     This is the center of the central plaza.  The oaks here have been
planted in a wide circle, framing a huge marble fountain which dominates
the immediate area.  Glancing into the water, you see something sparkling
on the bottom.  The central plaza extends in all directions.
Water flows out of a white marble fountain here.
Karat the Male Gnome is standing here. (flying)

s
364H 144V 788006X 1553C Mem:3 Exits:NESW> You kneel down and study the
ground.
Your victim's tracks lead south.
s
Karat flies in from the north.
Central Plaza
     Walking into this plaza, you find yourself amongst many majestic oak
trees.  This is the southern part of the central plaza and where Southern
Avenue begins.  The plaza extends to the north, east, and west. Southern
Avenue lies to the south.
Karat the Male Gnome is standing here. (flying)
The Captain of the Palanthas Guard is here ensuring the safety of the
populace.

364H 143V 788006X 1553C Mem:3 Exits:NESW> You kneel down and study the
ground.
You can't seem to find any tracks.
Karat flies in from the north.
Southern Avenue
     Flanking this cobblestone road on each side, is a row of perfectly
pruned oak trees.  The road itself is made of perfectly fitting stones, no
two quite alike.  A testament to the dwarven masons skill and dedication to
their work.  To the north lies the central plaza. The Rose Street
intersection lies to the south.
Karat the Male Gnome is standing here. (flying)
An alley cat is here sniffing around the garbage looking for food.
A streetsweeper is here keeping Palanthas tidy.
A Palanthanian guard is here serving and protecting the citizens of
Palanthas.

tr me
364H 142V 788006X 1553C Mem:3 Exits:NS> You kneel down and study the ground.
Your victim's tracks end here.

s
364H 142V 788006X 1553C Mem:2 Exits:NS> Karat flies in from the north.
Intersection: Rose Street and Southern Avenue
     Rose Street and Southern Avenue intersect here.  Rose Street continues
to the east and west, while Southern Avenue runs south towards the Old City
wall, and north towards the central plaza.
Karat the Male Gnome is standing here. (flying)
An alley cat is here sniffing around the garbage looking for food.
A Palanthanian guard is here serving and protecting the citizens of
Palanthas.

364H 141V 788006X 1553C Mem:2 Exits:NESW>
A Palanthanian guard leaves north.

s
364H 141V 788006X 1553C Mem:2 Exits:NESW> Karat flies in from the north.
Southern Avenue
     Flanking this cobblestone road on each side, is a row of perfectly
pruned oak trees.  The Library of Palanthas can be seen to the east. The
entrance to the Library is on Rose Street.  To the north lies the Rose
Street intersection.  The Sword Street intersection lies to the south.
Karat the Male Gnome is standing here. (flying)

s
364H 140V 788006X 1553C Mem:2 Exits:NS> Karat flies in from the north.
Intersection: Sword Street and Southern Avenue
     Sword Street and Southern Avenue intersect here.  Sword Street
continues to the east and west.  Southern Avenue leads south towards the
Old City wall and north towards the central plaza.
w
Karat the Male Gnome is standing here. (flying)
A citizen of Palanthas is here going about his business.

364H 139V 788006X 1553C Mem:2 Exits:NESW> Karat flies in from the east.
Sword Street
     This block of Sword Street is in the southwestern part of the city. A
sign hangs in front of one of the buildings to the south.  Sword Street
continues to the east and west.
Karat the Male Gnome is standing here. (flying)
A young adventurer newly arrived in town is looking for the tavern.

364H 138V 788006X 1553C Mem:2 Exits:ESW>
Rurh yells 'fly in pal mage plez'

lo s
364H 138V 788006X 1553C Mem:2 Exits:ESW> You see nothing special.
Floyd, the barkeep, idly whistles a merry tune while polishing the bar.

s
364H 138V 788006X 1553C Mem:2 Exits:ESW> Karat flies in from the north.
The Ebullient Elephant Inn
   This spacious tavern is full of customers. This is obviously a favorite
hangout of many of Palanthas's middle class citizens. There is a bar against
one wall and a staircase leading upstairs to the room clerk's office. The
only exit is back north to Sword Street.
Karat the Male Gnome is standing here. (flying)
Floyd, the barkeep, idly whistles a merry tune while polishing the bar.

n
364H 137V 788006X 1553C Mem:2 Exits:NU> Karat flies in from the south.
Sword Street
     This block of Sword Street is in the southwestern part of the city. A
sign hangs in front of one of the buildings to the south.  Sword Street
continues to the east and west.
Karat the Male Gnome is standing here. (flying)
A young adventurer newly arrived in town is looking for the tavern.

e
364H 136V 788006X 1553C Mem:2 Exits:ESW> Karat flies in from the west.
Intersection: Sword Street and Southern Avenue
     Sword Street and Southern Avenue intersect here.  Sword Street
continues to the east and west.  Southern Avenue leads south towards the
Old City wall and north towards the central plaza.
Karat the Male Gnome is standing here. (flying)
A citizen of Palanthas is here going about his business.

s
364H 135V 788006X 1553C Mem:2 Exits:NESW> Karat flies in from the north.
Southern Avenue
     Flanking this cobblestone road on each side, is a row of perfectly
pruned oak trees.  A large two story tavern can be seen to the west.  To
the north lies the Sword Street intersection.  The Crown Street
intersection lies to the south.
Karat the Male Gnome is standing here. (flying)

s
364H 134V 788006X 1553C Mem:2 Exits:NS> Karat flies in from the north.
Intersection: Crown Street and Southern Avenue
     Crown Street and Southern Avenue meet here.  The southern gate of Old
City wall is also here.  Crown Street continues to the east and west, and
Southern Avenue leads north towards the central plaza.
Karat the Male Gnome is standing here. (flying)
Kendo the Male Hill Dwarf is resting here.

364H 133V 788006X 1553C Mem:2 Exits:NESW>
Karat focuses harshly on Kendo and utters some strange words.
Kendo freezes in place.

364H 133V 788006X 1553C Mem:2 Exits:NESW> bash Kendo
364H 133V 788006X 1553C Mem:2 Exits:NESW> You crash into Kendo in a bone
crunching bash, sending him sprawling to the ground.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:V.Good] Mem:2 Exits:NESW>
You massacre Kendo with your crush.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:Good] Mem:2 Exits:NESW>
An alley cat arrives from the west.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:Good] Mem:2 Exits:NESW> gt
|---Tick---|
364H 133V 788006X 1553C [Me:Perfect] [Kendo:Good] Mem:2 Exits:NESW>
Karat focuses harshly on Kendo and utters some strange words.
bash
Kendo wavers under the impact of the lightning bolt sent by Karat.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:Fair] Mem:2 Exits:NESW>
You massacre Kendo with your crush.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:Fair] Mem:2 Exits:NESW>
An alley cat purrs contentedly.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:Fair] Mem:2 Exits:NESW>
Karat focuses harshly on Kendo and utters some strange words.
Kendo wavers under the impact of the lightning bolt sent by Karat.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:Bad] Mem:2 Exits:NESW> You tell
your group '|---Tick---|'

364H 133V 788006X 1553C [Me:Perfect] [Kendo:Bad] Mem:2 Exits:NESW> You
massacre Kendo with your crush.
You crash into Kendo in a bone crunching bash, sending him sprawling to the
ground.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:V.Bad] Mem:2 Exits:NESW>
Karat focuses harshly on Kendo and utters some strange words.
Kendo wavers under the impact of the lightning bolt sent by Karat.

364H 133V 788006X 1553C [Me:Perfect] [Kendo:Awful] Mem:2 Exits:NESW>
You crush Kendo extremely hard.
Kendo is mortally wounded, and will die soon, if not aided.

364H 158V 788006X 1553C [Me:Perfect] [Kendo:Dying] Mem:2 Exits:NESW> get all
corpse
364H 158V 788006X 1553C [Me:Perfect] [Kendo:Dying] Mem:2 Exits:NESW>
An alley cat rubs up against Karat's leg.
Karat focuses harshly on Kendo and utters some strange words.
Kendo receives the full blast of a lightning bolt from Karat ... and is no
more.
You receive 0 experience.
get all.coins corpse
exa corpse
get coin corpse
Kendo is dead! R.I.P.

364H 158V 788006X 1553C [Me:Perfect] [Kendo:Dying] Mem:2 Exits:NESW>
The death cry of Kendo echoes from somewhere nearby...

364H 158V 788006X 1553C Mem:2 Exits:NESW> You get an ergothian hand and a
half sword from the corpse of Kendo.
You get a beaded leather bracelet from the corpse of Kendo.
You get a gleaming silver bracer from the corpse of Kendo.
You get a heavy black belt from the corpse of Kendo.
You get a backpack from the corpse of Kendo.
You get a pair of green leather boots from the corpse of Kendo.
You get a blue dragon scale skirt from the corpse of Kendo.
You get a feathered headdress from the corpse of Kendo.
You get a crystal shard necklace from the corpse of Kendo.
You get a rune etched mithril ring from the corpse of Kendo.
You get a ring of the stone guardian from the corpse of Kendo.
You get a large pile of coins from the corpse of Kendo.
split 335
There were 335 coins.
Axe : You can't carry that many items.
Kit : You can't carry that many items.
Dust : You can't carry that many items.
Dust : You can't carry that many items.
Dust : You can't carry that many items.
Dust : You can't carry that many items.
Dust : You can't carry that many items.
Barrel : You can't carry that many items.
Crystal : You can't carry that many items.
Barrel : You can't carry that many items.
Crystal : You can't carry that many items.
Crystal : You can't carry that many items.
Crystal : You can't carry that many items.

364H 158V 788006X 1888C Mem:2 Exits:NESW> The corpse doesn't seem to have
what you are looking for.

364H 158V 788006X 1888C Mem:2 Exits:NESW> An alley cat rubs up against your
leg.
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :
a small battle axe
a large first-aid kit
some pixie dust..it glows dimly [5]
a large wooden barrel
a crystal shard necklace..it glows dimly
a large wooden barrel
a crystal shard necklace..it glows dimly [3]

364H 158V 788006X 1888C Mem:2 Exits:NESW> The corpse doesn't seem to have
what you are looking for.

364H 158V 788006X 1888C Mem:2 Exits:NESW> You can't split 335 evenly among
the people in the room; splitting 334 instead.
You divide 334 coins equally among the group members present.

364H 158V 788006X 1721C Mem:2 Exits:NESW>
An alley cat purrs contentedly.

364H 158V 788006X 1721C Mem:2 Exits:NESW>
Kendo arrives from the north.
An alley cat runs in circles chasing its tail.

364H 158V 788006X 1721C Mem:2 Exits:NESW>
Karat gets a small battle axe from the corpse of Kendo.
Karat gets a large first-aid kit from the corpse of Kendo.
Karat gets some pixie dust from the corpse of Kendo.
Karat gets some pixie dust from the corpse of Kendo.
Karat gets some pixie dust from the corpse of Kendo.
Karat gets some pixie dust from the corpse of Kendo.
Karat gets some pixie dust from the corpse of Kendo.
Karat gets a large wooden barrel from the corpse of Kendo.
Karat gets a crystal shard necklace from the corpse of Kendo.
Karat gets a large wooden barrel from the corpse of Kendo.
Karat gets a crystal shard necklace from the corpse of Kendo.
Karat gets a crystal shard necklace from the corpse of Kendo.
Karat gets a crystal shard necklace from the corpse of Kendo.

21 comments

  1. Rurh · 22 Oct 2003
    Rurh yells 'fly in pal mage plez'

    Fear me elite grammar.
    That must have been like a million years ago.

    That's actually odd since I don't tend to ask people for flies.
  2. suf · 22 Oct 2003
    You really must be a fucking asshole if you can't handle someone posting an innoccuous and stupid post.
  3. Parn · 22 Oct 2003
    Corey is a fucking asshole just like Rurh is a fucking faggot.
  4. Tezin · 22 Oct 2003
    And Parn is the best of both, A Fucking faggot Asshole?

    :-)
  5. Rurh · 22 Oct 2003
    I think I can correlate my findings with Suf that suggest that Corey is indeed an asshole.
  6. Mitch · 22 Oct 2003
    Corey is just 17, excuse him. His meatsword has not been unsheathed if you know what I mean.
  7. ddog · 22 Oct 2003
    haha
  8. Rurh · 22 Oct 2003
    No comment. *shudders*
  9. meetalisher · 23 Oct 2003
    it occurs to me that there's 4 categories in arctic, of which all 4 are represented here:

    1. the haters (i.e. Corey, Parn, Minch): these people hate their own lives and thus feel it's their responsibility to make the players on the mud feel bad.

    2. the realists (i.e. Suf): these people play mud for entertainment, not as a way to escape daily routine, thus can see the stupidity and childishness of the haters.

    3. the pranksters (i.e. Rurh, Elyana, Paulito): these people don't give a fuck, and are as stubborn as asses, thus will never admit to being wrong and will most definitely have the last word in any argument.

    and finally,

    4. the grownups (i.e. Tezin, Ddog, Andrew): these players are immature enough to play this game, but mature enough to be nice people too, which is why we all like them.

    so in conclusion, as you may have guessed i'm an ass so, fuck you and your differences, if you post shit about me.
  10. mavlad · 23 Oct 2003
    poor meetalisher
    1. and 2. pk'ed him a lot of times it seems
  11. Kuss · 23 Oct 2003
    Where do I fit into the 4 categories?
  12. Kuss · 23 Oct 2003
    Mavlad made my idiot list for even thinking that I was Wild. #sub {Elyana}{Fucktard}
  13. Rurh · 23 Oct 2003
    I'm a prankster?

    Yes, praksters stop to fly unfortunates along the road.
    Pranksters mass refresh when they come across groups of people sitting at recups.
    Pranksters help newbies, guiding them when they ask for help.
    Pranksters have no-randoming polcies, and go out of their way to try to stop randomers, whether they had personally caused the prankster trouble to begin with or not.
    Pranksters give a shit about the next guy, and try not to cause others grief unless the individual deserves it.

    Because I jabber a lot has no other real bearing than how often I jabber.

    The only time I chew anyone out, is when they've verbally engaged me. It just so happens that I'm very nice to those who treat me well, and I treat people shitty when they treat me poorly.

    For instance, each time I have encountered Kam in the game, he's been a complete jerkface, whether it was provoked, or not. Therefore he isn't treated well.
    Corey is a scum/trash randomer. He's abandoned what it means to be human, and therefore doesn't count as a person. Therefore he gets treated poorly.
  14. meetalisher · 23 Oct 2003
    re: mavlad
    you killed me twice. total. don't brag about empty things

    re: rurh
    when i was categorizing ya'll i was implying that pranksters are the top of the "food chain" if you will. so, be happy you're king of the hill right now. also, and i'm not being sarcastic, if you really are that nice to newbs and neuts then i give you props, myself i've always had problems with randoming because i would get bored alot, if you can be random-free and support the mud population , then more power to you and you're the better man for doing so. however, if you want to be recategorized, mail your inquiry to:

    Santa
    112 North Pole
    Make a wish rd.
    Santaville, Louisiana
  15. mavlad · 23 Oct 2003
    i dont know who are u even
  16. doobie · 23 Oct 2003
    rurh is desperately seeking peer approval
  17. Rurh · 23 Oct 2003
    I don't really care what people think.

    That should have been obvious by now.
  18. Iopi · 23 Oct 2003
    al get in touch with me!!
  19. Parn · 23 Oct 2003
    Hate my life? Never, my life extends beyond this little box of chips and circuits. I just don't like anyone on this mud except for squirrels and for those of you who don't know who the squirrels are let me explain. the clan is called Squirrels because a long time ago, giant squirrels ruled the earth, and were the most powerful creatures alive. All was well until the world supply of trees decreased, and now the only living giant squirrels are to be found in the amazon rainforests. Evidence of these giant beasts can be found in the form of so called "dinosaur bones", which are really just incorrectly assembled giant squirrel skeletons. Paleontologists are reluctant to admit that they existed, because it would just destroy all of the research that they had done. But you can hear the true story, just go to a park, sit beneath a tree, and listen to the tale of a better time. And be sure to bring some food; squirrels have large appetites. Squirrels own the mud, like we own the world.
  20. ys · 25 Oct 2003
    lets face it you..any of u who play this game more than 4 hours a day dont really have real lifes..(i'm including myself anyway)..
  21. Jacky · 27 Oct 2003
    POV: Vein?

    No, I don't think so...fucking losers.